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Computing

Battlefield 2042 Performance: The Best Settings for High FPS

Battlefield 2042 is one of a few massive AAA shooters releasing this holiday season. It ditches the campaign to focus solely on multiplayer, and it still features the same gigantic, bombastic battles that the Battlefield franchise is known for. To feel the heat of the battlefield as accurately as possible, we rounded up a list of the best Battlefield 2042 settings so you can optimize your gaming PC’s performance.

Like previous games in the franchise, Battlefield 2042 is a game built to stress the most recent PC hardware. Our testing revealed how demanding the game is, though it seems to stress older and low-end components more. As long you meet a certain threshold — particularly a recent six-core CPU and one of the best graphics cards — you should be able to reach 4K with a few settings tweaks.

The best settings for Battlefield 2042

Unlike recent AAA shooters, such as Call of Duty: Vanguard, Battlefield 2042 features a slim list of 13 graphics options — and only 12 if you ignore Nvidia Reflex. That means each setting will impact your performance more, but the limited list doesn’t have a lot of room for optimization beyond the basics.

We isolated each of the settings at 4K to see how they impact performance. Here are the best settings for Battlefield 2042: 

  • Texture quality: High
  • Texture filtering: Ultra
  • Lighting quality: Low
  • Effects quality: Medium
  • Post process quality: Medium
  • Mesh quality: High
  • Terrain quality: Medium
  • Undergrowth quality: Low
  • Anti-aliasing quality: TAA High
  • Ambient occlusion: SSAO
  • Ray traced ambient occlusion: Off
  • Nvidia Reflex: Off
  • High-fidelity objects: Ultra

The two settings that impacted performance most were lighting quality and undergrowth quality, both of which we turned down to Low. Lighting brought an 8% increase in our average frame rate, while undergrowth improved it by an additional 3%. Although not a massive increase, 11% between the two settings is nothing to sneeze at.

Otherwise, we only saw marginal gains with most of the graphical options. The only time we saw a big increase in performance is when we turned ambient occlusion off, though we compromised with SSAO to maintain as much visual quality as possible. We didn’t see a difference between SSAO, HBAO, and HBAO Full. That said, HBAO is normally more demanding, so we recommend sticking with SSAO if you’re having performance issues.

Outside of the normal list of settings, there are a few other options you’ll want to tweak. We kept Nvidia Reflex turned off because it dropped two frames over our baseline average frame rate. That’s within the margin of error, but we recommend leaving the setting off unless you’re particularly sensitive to latency.

Buried deep at the bottom of the settings list, you’ll find an option for high-fidelity objects. It’s not with the other graphical options for some reason. This setting determines the distance that the game renders detail — character animations, effects, etc. We didn’t measure a difference with it set to Ultra, though you may want to turn it down if have a quad-core CPU.

Lastly, we have ray traced ambient occlusion. This is the only form of ray tracing in Battlefield 2042, and it’s demanding. It halved our average frame rate, tanking the RTX 3070 from a playable 63 frames per second (fps) at 4K to only 31 fps. It’s an option, and it looks great, but you’ll need to combine the setting with Nvidia Deep Learning Super Sampling (DLSS).

Battlefield 2042 minimum and recommended system requirements

A soldier in a helicopter in Battlefield 2042.

Battlefield 2042 is a demanding game, which shouldn’t come as a surprise. For years, the Battlefield franchise has cemented itself as a pillar of PC graphical power, and this release is no different. The minimum specs aren’t up to snuff based on our testing, either. Unless you’re willing to make some serious visual compromises, you’ll need a powerful rig to run Battlefield 2042. 

Minimum Recommended
CPU AMD Ryzen 5 1600 or Intel Core i5-6600K AMD Ryzen 7 2700X or Intel Core i7-4790
GPU Nvidia GTX 1050 Ti or AMD RX 560 Nvidia RTX 3060 or AMD RX 6600 XT
Memory 8GB 16GB
OS Windows 10 64-bit Windows 10 64-bit
DirectX DirectX 12 DirectX 12
Storage 100GB 100GB SSD

Between the minimum and recommended system requirements, you’ll need either a six- or eight-core AMD CPU, or a quad-core Intel CPU. The more cores you can get, the better. Battlefield 2042 features a suite of simulations, including wind and destruction physics. If you have more cores, your processor can split that workload up.

For graphics, there’s a massive gap between the minimum and recommended requirements. From our testing, the recommended specs can hit 60 fps with High to Ultra settings at 1440p. The minimum specs, on the other hand, will likely only accommodate 1080p with Low settings. The RX 580, which is more powerful than what the developer recommends, couldn’t crack 60 fps with the sliders turned up at 1080p.

The requirements call for 100GB of storage, but our installation only took up 47GB. The developer is likely recommending more for future updates. At launch, you don’t need to worry about freeing up 100GB of hard drive space, though you may need to in the future.

Battlefield 2042 performance, tested

A soldier stands next to a downed satellite in Battlefield 2042 Hazard Zone.

We tested Battlefield 2042 with three graphics cards targeting the three most common resolutions: The RTX 3070 for 4K, the RTX 2060 Super for 1440p, and the RX 580 for 1080p. We ran all of our tests on a bench with a Ryzen 9 5950X and 32GB of RAM to focus on GPU performance.

RTX 3070 RTX 2060 Super RX 580
1080p Ultra 115 fps 72 fps 44 fps
1080p Recommended 140 fps 124 fps 76 fps
1440p Ultra 85 fps 66 fps 35 fps
1440p Recommended 129 fps 98 fps 54 fps
4K Ultra 63 fps 38 fps 21 fps
4K Recommended 80 fps 54 fps 31 fps

With the exception of the RX 580, we were able to hit 60 fps with the graphics cards at their respective resolutions. As we’ll dig into in the next section, Battlefield 2042 includes a dynamic resolution option, which can push a card like the RX 580 above 60 fps at 1080p.

Starting with the RTX 3070, 4K Ultra was no problem, but our optimized settings still brought a sizeable 27% increase in our average frame rate. The AMD RX 6700 XT can hit 60 fps with our recommended list, too, though a card like the RX 6600 XT will struggle to maintain a playable frame rate at 4K. Anything higher, like an RTX 3080, shouldn’t have any problems.

The RTX 2060 Super was a higher performer at 1440p, and it even got close to 60 fps at 4K with our recommended settings. The AMD RX 5700 XT should provide similar performance, but it might struggle at 4K. Although we recommend the RTX 2060 Super for 1440p, it can run at 4K with some settings tweaks and DLSS turned on.

Finally, the RX 580 couldn’t hit 60 fps at 1080p, but our optimized settings pushed it far above that mark. Battlefield 2042 doesn’t offer as much graphical bandwidth as Forza Horizon 5, but the settings still leave plenty of room for optimization. The RX 580 is a testament to that, bringing it from an unplayable 21 fps at 4K to 31 fps with some settings tweaks.

A lot of our performance came on the back of the Ryzen 9 5950X in our test bench, particularly at 1080p. As mentioned, the more cores you have access to, the better. Core speed isn’t as important, though it certainly helps. If you’re running at 1440p or higher, the CPU plays less of a role.

Dynamic resolution, DLSS, and ray tracing in Battlefield 2042

Weapon attachment swap screen in Battlefield 2042.

Battlefield 2042 includes a suite of Nvidia technologies: DLSS, ray tracing, and Reflex. As mentioned, turning on ray tracing will cut your frame rate in half, and Reflex offers no frame rate advantages. DLSS is a different matter. As it does in all supported games, DLSS helps improve performance in Battlefield 2042, but at a surprising cost to image quality.

Unlike Call of Duty Vanguard, which features almost no change in visual quality with DLSS turned on, Battlefield 2042 struggles. The most aggressive Ultra Performance mode is noticeable, even if it offers a big increase in frame rate.

RTX 3070 RTX 2060 Super
DLSS Quality 76 fps (21%) 48 fps (26%)
DLSS Balanced 78 fps (24%) 55 fps (45%)
DLSS Performance 84 fps (33%) 56 fps (47%)
DLSS Ultra Performance 94 fps (49%) 65 fps (71%)

Our results mirror the ones we found in our Back 4 Blood performance guide. With the Ultra Performance mode at 4K Ultra, DLSS offered a 71% increase in average frame rate with the RTX 2060 Super and a 49% increase with the RTX 3070.

DLSS still works well, though we’d recommend keeping it at either the Quality or Balanced performance mode. Battlefield 2042 also includes an Auto setting for DLSS, which will adjust the resolution to meet a target frame rate. We would have liked to see an option for AMD’s FidelityFX Super Resolution, but with an Nvidia graphics card and Nvidia Image Scaling, you can get the same effect.

The game’s built-in dynamic resolution option works, but it’s aggressive. Targeting 60 fps at 4K with Ultra settings, the game was able to push even the underpowered RTX 2060 Super to the target frame rate. The visual cost is too high, though. There doesn’t seem to be a limit to the dynamic resolution option, so it will scale down the game as much as it needs to in order to meet the target frame rate.

In the end, you’re just running the game at a lower resolution. We recommend using the dynamic resolution mode with a high refresh rate monitor and graphical options that fall just short of the refresh rate. Dynamic resolution is at its best when it can save you from some frame rate dips, not multiply your performance.

How to force DirectX 12 in Battlefield 2042

Hidden graphics settings for Battlefield 2042.

During our testing, we ran into a couple of problems with Battlefield 2042. Suddenly, our frame rate would tank into single digits, and we wouldn’t be able to turn on DLSS. It turns out this is an issue with DirectX 12 being turned off. Throughout testing, the game would inexplicably turn off DirectX 12, but you can manually turn it back on.

If you’ve ever edited a settings file on PC, you know what to do. Open File Explorer and follow Documents > Battlefield 2042 > Settings. Find the PROFSAVE_profile file and right-click on it. Select Open With > Notepad. 

You can change every setting manually here. For DirectX 12, find GstRender.Dx12Enabled and change the value from to 1. You can do this with other graphics options, too, which we had to do during testing. At one point, dynamic resolution was turned on in the settings, but it wasn’t working. This locked us out of using DLSS because you can only have one upscaling mode enabled. We disabled the dynamic resolution in this file by setting GstRender.DRSEnabled to 0, and everything went back to normal.

You can also improve your performance by tweaking some settings in the file. You may notice that Battlefield 2042 doesn’t have a graphical option for shadows in the game, but the setting is available in this file. By setting GstRender.ShadowQuality to 0, you can improve your frame rate a lot (though at the cost of image quality).

Editors’ Choice




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Computing

Halo Infinite Performance: The Best Settings For High FPS

Halo Infinite‘s multiplayer is here, three weeks ahead of time. In a surprise announcement during Xbox’s 20th anniversary celebration, Microsoft dropped the Halo Infinite multiplayer beta. To get you set up before the game officially launches, we put together a guide on the best settings for Halo Infinite so you can optimize your PC’s performance.

The Halo: Master Chief Collection is on PC, but Halo Infinite is the first new game in the franchise to arrive on PC since the original Halo: Combat Evolved. There are a lot of graphics options to dig into, as well as a few critical options you need to tweak for a high frame rate.

The best settings for Halo Infinite

Halo Infinite includes a sizable list of graphical options, with 19 settings to tweak — ignoring the dynamic resolution and sensory effect options, as well as the tiny UI elements. There isn’t a single setting that represents a big gain in performance, unlike Forza Horizon 5, where we saw a 14% increase in our average frame rate with a single setting change.

Halo Infinite makes you work a little harder. Although none of the settings bring big wins, you can still squeeze some extra performance out of the graphics options. Here are the best settings for Halo Infinite:

  • Anti-aliasing: High
  • Texture filtering: High
  • Ambient occlusion: Medium
  • Texture quality: Medium
  • Geometry detail: Medium
  • Reflections: Low
  • Depth of field: High
  • Shadow quality: Low
  • Lighting quality: High
  • Volumetric fog: Medium
  • Cloud quality: High
  • Dynamic wind: Medium
  • Ground cover quality: High
  • Effects quality: Medium
  • Decal quality: High
  • Animation quality: Auto
  • Terrain quality: Medium
  • Simulation quality: High
  • Flocking: Off
  • Sensory effects: Default

The important settings are the top 10. We saw the biggest increase with reflections. Turning the setting down to Low, we increased our average frame rate by nearly 11%, and in the heated action of Halo Infinite, the drop in visual quality is hard to make out. You can turn reflections off entirely, but that’s a visual change you’ll notice. We didn’t see any performance between Low and Off, either.

Shadow quality also brought a solid 7% increase in our average frame rate, and volumetric fog brought back 4%. Overall, texture resolution, reflections, shadows, and volumetric fog are the most important settings to look at. Depending on your CPU, there are a few other settings to take note of.

Simulation quality and and animation quality both rely on your CPU. For animation quality, we recommended leaving it set at Auto. There isn’t a lower setting, and this mode will adjust the animation quality based on your CPU’s power. For simulation quality, we recommend turning it down to Medium if you have a six- core eight-core CPU or if your CPU is a couple of generations old. If you have one of the best gaming processors, you shouldn’t need to worry about these options.

Although the top 10 settings are the most important, you shouldn’t ignore the rest of the list. The problem is that the settings further down the list are situational, so they only bring a performance improvement in maps where they’re relevant — more on that later.

We turned flocking off, because looking at an accurate flock of birds doesn’t really change the gameplay experience. Similarly, we left dynamic wind at Medium and cloud quality at High, because neither of these settings were relevant in the main map we tested (Streets). In large, outdoor maps such as Deadlock, these settings are more important.

At the bottom of the list, we have the sensory effects. Halo Infinite includes a list of sliders for motion blur, screen white-out, and a few other UI effects. Based on our testing, these settings don’t change anything in terms of performance. Tweak them how you want, but don’t look at to the sensory effects for any extra performance.

Halo Infinite system requirements

Spartans attacking each other in Halo Infinite

Halo Infinite is designed to run on everything from the base Xbox One to high-end gaming PCs, but you wouldn’t know that from the system requirements. You’ll need either a recent AMD Ryzen processor or quad-core Intel chip to run the game, along with one of the best graphics card from the past few AMD and Nvidia generations.

Here are the minimum and recommended system requirements for Halo Infinite:

Minimum Recommended
CPU AMD Ryzen 5 1600 or Intel i5-4440 AMD Ryzen 7 3700X or Intel i7-9700K
GPU AMD RX 570 or Nvidia GTX 1050 Ti Radeon RX 5700 XT or Nvidia RTX 2070
Memory 8GB 16GB
OS Windows 10 RS5 x64 Windows 10 19H2 x64
DirectX DirectX 12 DirectX 12
Storage 50GB 50GB

Halo Infinite is fairly demanding, with only high-end gaming PCs from the last few years meeting the recommended system requirements. Based on our testing, the game isn’t nearly as scalable as a title like Back 4 Blood. On PC, at least, you’ll need some powerful hardware to run it.

There are a few interesting notes from the system requirements, though. First, storage. The requirements list the game as taking up 50GB of space, but the base game only takes up 19GB, and the high resolution texture pack requires an additional 8GB. We suspect the 50GB requirement is for when the campaign launches, which will surely bloat the installation size.

The high resolution texture pack is an interesting point of contention. It’s installed and enabled by default, but you can disable it in both the Steam and Xbox app versions. Player reports suggest that this pack will tank your performance. We’ll dig a bit more into if it does later, but keep in mind that disabling the texture pack is an option.

Halo Infinite PC performance and upscaling, tested

Halo Infinite UI during a multiplayer game.

As with all of our PC performance guides, we took Halo Infinite out for a spin with three graphics cards targeting three resolutions: The RTX 3070 for 4K, the RTX 2060 Super for 1440p, and the RX 580 for 1080p. The last two cards, in particular, closely align with the system requirements, so we expected solid performance out of them.

Unfortunately, that’s not what we saw. Before getting to the results, we should point out that we ran out tests with a Ryzen 9 5950X CPU and 32GB of RAM. The CPU plays a role in Halo Infinite, but we wanted to remove it from the equation as much as possible to focus on GPU performance.

RTX 3070 RTX 2060 Super RX 580
1080p Ultra 119 fps 90 fps 31 fps
1080p Recommended 165 fps 104 fps 38 fps
1440p Ultra 92 fps 65 fps 26 fps
1440p Recommended 126 fps 77 fps 31 fps
4K Ultra 55 fps 36 fps 16 fps
4K Recommended 72 fps 46 fps 20 fps

The RX 580 is a good place to start because we just couldn’t crack the 60 frames per second (fps) mark with it. This card is faster than the RX 570 the developer recommends, but even at the lowest quality preset at 1080p, we averaged a measly 40 fps. Using the dynamic resolution option helped a bit, increasing the frame rate to 45 fps at 1080p.

Otherwise, we saw much better performance. The RTX 2060 Super broke 60 fps at 1440p with all of the sliders turned up, but our optimized settings still brought an 18% increase in our average frame rate. At 4K, the RTX 3070 struggled to hit 60 fps at max settings, but our optimized list still produced a comfortable 72 fps average.

For all of these tests, we kept upscaling turned off. Halo Infinite offers minimum and maximum frame rate options, and we recommend taking advantage of both. With the RTX 3070, we averaged 72 fps at 4K Ultra with the minimum frame rate set at 60 fps. That’s the same as our optimized settings, all without tweaking them.

The upscaling works great, especially to push you 10 to 15 fps above what you can get at native resolution. It’s not perfect, though. Each GPU has its own upscaling ceiling, it seems. Take the RX 580 as an example. It averaged 31 fps at 1080p Ultra. With the minimum frame rate set at 60, we upped the average to 41 fps.

That’s a respectable gain, but we got most of the way there with our optimized settings, and the dynamic resolution looks much worse. To be clear, you should use the minimum frame rate option. That said, it’s best to push you over a frame rate target, not boost your performance beyond what your GPU should be capable of.

Performance differences in Halo Infinite’s maps

Halo players compete in a Halo Infinite multiplayer match.

We ran all of our tests on the same map to keep our results as consistent and comparable as possible. That said, there are some large gaps in performance between certain maps. We used Streets as our map for testing, because it sat in the middle of the other options, and it offered similar performance as the lion’s share of maps on the launch roster.

RTX 3070 (4K optimized)
Streets 72 fps
Bazaar 77 fps
Aquarius 78 fps
Behemoth 67 fps
Deadlock 63 fps
Fragmentation 66 fps
Highpower 62 fps
Launch Site 90 fps
Live Fire 71 fps
Recharge 77 fps

That doesn’t mean it represents all maps, though. You can see that tiny, close-quarters maps like Launch Site and Aquarius saw a much higher average frame rate than large outdoor maps like Highpower and Deadlock. Part of the reason why are the outdoor simulations: Dynamic wind quality, flocking, and clouds.

You can turn these settings down to improve performance on outdoor maps, but there isn’t a world where you’ll get the same average frame rate across maps. The smaller ones perform better, and the larger ones worse. Just keep in the mind the performance differences. You shouldn’t immediately jump into your settings just because you’re seeing a lower frame rate on Highpower, for example.

Halo Infinite high-resolution texture pack

Several Spartans line up in Halo Infinite.

Halo Infinite automatically installs with a high-resolution texture pack. A Reddit thread revealed that this texture pack could tank performance on low-end and older hardware by a lot. One user reported jumping from 23 fps to anywhere from 72 to 100 fps on a GTX 980 Ti and Core i7-5820K, while another said they went from single-digit fps values to a smooth 60 fps.

We disabled the texture pack but didn’t find the same increase in performance. In fact, we didn’t find a performance boost at all. With the RX 580 in our test bench, we measured the same average frame rate at the Low and Ultra presets with the high-resolution texture pack disabled.

Still, there are a lot of user reports that this pack can increase your frame rate, maybe helping slower RAM or older CPUs more than just low-end graphics cards. If you’re struggling to maintain a consistent frame rate, try disabling the texture pack to see if it helps.

We’ll start with Steam. Install Halo Infinite, find it in your Steam library, and follow these steps:

  • Right-click on Halo Infinite and select Properties. 
  • Select the DLC tab.
  • Uncheck the box next to Multiplayer High-Res Textures. 

You can disable the pack through the Xbox app if you’re playing the Game Pass version too. Once again install the game, select it through the Xbox app and follow these steps:

  • Click the three bots next to the Play button.
  • Select Manage Game. 
  • Uncheck the box next to High-Res Textures. 

And that’s it. You can enable and disable the texture pack without any massive installs or game-breaking headaches, so give it a shot to see if your PC can benefit.

Editors’ Choice




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Game

Forza Horizon 5 Performance: The Best Settings for High FPS

The Forza franchise has always been known for its graphical quality, and the most recent release, Forza Horizon 5, is no different. It’s a show-stopping game, but to achieve the best frame rate and performance on your PC, you’ll need the best settings for Forza Horizon 5. 

You don’t have to change much to get Forza Horizon 5 performing well, and almost regardless of your settings, the game looks great. We’re going to run through the best settings we found through testing, as well as what performance you can expect when you boot up the game.

The best settings for Forza Horizon 5

Forza Horizon 5 has 17 graphics options, and that doesn’t include options pertaining to your display like the game’s built-in frame rate limiter. Like Forza Horizon 4, the newest entry in the franchise is highly scalable, and the options leave the door open to a lot of different configurations.

Using the Extreme preset as a baseline, we tested each setting individually to find the ones that offer the highest performance gains with the lowest drop in image quality. Here are the best settings for Forza Horizon 5: 

  • Anisotropic filtering: High
  • Shadow quality: High
  • Night shadows: On
  • Motion blur quality: Ultra
  • Environment texture quality: Medium
  • Environment geometry quality: High
  • MSAA: 2X
  • FXAA: Off
  • SSAO quality: High
  • Reflection quality: Medium
  • World car level of detail: High
  • Deformable terrain quality: Ultra
  • SSR quality: Medium
  • Lens effects: Ultra
  • Shader quality: High
  • Particle effects quality: High
  • Ray tracing quality: Off

There are a lot of interesting notes to point here. First, ray tracing. Forza Horizon 5 technically supports ray tracing, but you won’t see it in-game. Ray tracing is exclusively part of Forzavista, where you can view car models up close. We left the setting off for most of our testing, though we can confirm that there’s no performance difference in-game with ray tracing turned on.

For the settings that make a difference, we found the largest gains with shadows, shader quality, and reflection quality. You can actually turn the shadows off entirely, which resulted in a solid 8% increase in our average frame rate. The game doesn’t look great without shadows, but it doesn’t look bad, either. This is definitely an option if your hardware is struggling.

Shader quality represented the biggest increase in performance, though, increasing our average frame rate by a massive 14% at the lowest setting. We kept this setting to High in our optimized list because there’s a large trade-off in visual quality. But if you’re running into performance issues, shader quality is a good place to look.

Reflection quality brought a 9% increase at the Very Low setting, though once again, we compromised with the Medium setting in our optimized list. If you were hoping to earn some extra frames with SSR (screen space reflection) quality, don’t bother. We didn’t see any performance increase with this setting, even when we turned SSR off entirely. It looks terrible, too, implying reflections without actually showing them.

Forza Horizon 5 system requirements

A car in the jungle in Forza Horizon 5.

Forza Horizon 5 is a big-budget AAA game from 2021, but you wouldn’t know that from the system requirements. Where games like Far Cry 6 and Back 4 Blood call for the latest GPUs from AMD and Nvidia, Forza Horizon 5 only calls for an RX 590 or GTX 1070 with its recommended specs.

Minimum Recommended
CPU Intel i5-4460 or AMD Ryzen 3 1200 Intel i5-8400 or AMD Ryzen 1500X
GPU Nvidia GTX 970 or AMD RX 470 Nvidia GTX 1070 or AMD RX 590
Memory 8GB 16GB
OS Windows 10 version 15063.0 or higher Windows 10 version 15063.0 or higher
DirectX DirectX 12 DirectX 12
Storage 110GB 110GB

Those cards are powerful but much less than what we expected from a franchise known for its visual flare. As we’ll dig into in the next section, though, you’ll need a little more power if you want to turn all of the sliders up.

The good news is that Forza Horizon 5 doesn’t require a particularly powerful CPU, and if you have an older or low-end GPU, our testing shows that the processor doesn’t play much of a role past 1080p. We wouldn’t recommend going too far below the recommended specs, but as our results show, Forza Horizon 5 has a lot of bandwidth when it comes to performance.

Forza Horizon 5 performance, tested

Cars driving in rain in Forza Horizon 5.

We chose three graphics cards to test Forza Horizon 5 — the RX 580 for 1080p, the RTX 2060 Super for 1440p, and the RTX 3070 for 4K. We tested every card on an open-air test bench with an AMD Ryzen 9 5950X, 32GB of DDR4-3200 memory, and a 1TB PCIe 3.0 NVMe solid-state drive. Basically, we tried to isolate GPU performance as much as possible.

1080p Extreme 1080p Optimized 1440p Extreme 1440p Optimized 4K Extreme 4K Optimized
RTX 3070 97 fps 147 fps 85 fps 127 fps 62 fps 87 fps
RTX 2060 Super 65 fps 98 fps 54 fps 80 fps 38 fps 54 fps
RX 580 35 fps 49 fps 27 fps 42 fps 20 fps 29 fps

Referencing the system recommendations, the RX 580 is just slightly slower than what the developers recommend. Usually, the recommended specs target 1080p with the highest quality preset, and the RX 580 doesn’t hit the mark. Even with our optimized settings, which mix Medium, High, and Ultra options, we couldn’t crack the 60 frames per second mark.

Still, our results show just how scalable the settings are in Forza Horizon 5. With the RTX 3070, we improved our frame rate by 40% at 4K with some moderate settings tweaks. At 1080p, where the GPU isn’t the only factor, we saw as much as a 52% increase. There’s a lot of performance between the Extreme and Low presets.

The RTX 2060 Super is a testament to that. This is a card that shouldn’t hit 4K at 60 fps in most modern AAA games, but we got close with our optimized settings. 54 fps at 4K with little visual downgrade is nothing to sneeze at, and if you tweak the settings a little further — particularly bumping shader quality down to Medium — you’ll easily crack 60 fps.

That leaves the RX 580, which wasn’t able to hit 60 fps at 1080p with our optimized settings. You’ll notice a smaller disparity in results with this card compared to the other ones as the resolution climbs. The in-game benchmark handily provides a GPU bound percentage, showing how much of an impact the CPU is having on performance. And with the RX 580, we hit 100% at 1440p.

It’s an important note — the game seems to stress low-end GPUs quite a bit, so you’ll need to experiment with settings more. Our optimized settings should be a baseline, but we recommend tweaking from there if you’re not getting the performance you want. Forza Horizon 5 includes a frame rate target, too, so the can dynamically adjust to hit 60 fps.

The most important takeaway, though, is that Playground Games once again created a technical marvel. We almost hit 30 fps at native 4K with an RX 580, which is insane. Outside of the performance range the settings provide, the visual quality is unmatched. Sure, the Low preset looks worse than the Extreme one, but it still doesn’t look bad. It’s hard to make Forza Horizon 5 look bad.

Editors’ Choice




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Game

The Best FPS Game Picks for Xbox Series X

Looking for your next first-person shooter title that’s ready for the Series X? This fast-paced genre sees some of the most benefits from frame-rate improvements and smoother, faster loading times, so Series X optimization is one of the best features to look for! We’re running down the top titles to try for your next shooting adventure or multiplayer obsession with the Xbox Series X — take a look!

Further reading

Call of Duty: Vanguard

The next CoD isn’t out quite yet, but it’s already looking like one of the best of this generation, with the latest tech to take advantage of everything the Series X can do. Taking place in WWII, Vanguard focuses on more unique locations like the Pacific Theater, Africa campaigns, and much more. If you want to stay at the forefront of shooters, Vanguard is the game to watch for. It’s fully released on November 5, 2021, and the open beta period has already passed, so you’ll have to wait a bit right now. The good news is that Vanguard supports both cross-progression and cross-platform play, so it should be no trouble finding a party.

Halo Infinite

Spartan on the battlefield.

A series of delays couldn’t keep Halo Infinite down, and now the game is set for a final release date of December 8, 2021. You can trust that Microsoft has made sure Halo Infinite is optimized for the Series X, so expect a smoother frame rate and better graphics than ever before, including support for 4K, HDR10, Dolby Atmos, and more. This Halo also supports a more open-world map concept that allows for a greater amount of exploration and more dynamic missions. When multiplayer finally arrives, you can bet it’s going to be worth the wait — there’s even console keyboard and mouse support include for this very purpose, so get ready to get competitive.

Call of Duty: Warzone

Hudson from Call of Duty: Black Ops Cold War.

Oh, we aren’t done with CoD yet: If you really don’t want to wait for Vanguard and are looking for an excellent CoD experience to share with your friends, we highly recommend Warzone. It’s somewhere between popular battle royale games like Apex Legends and traditional CoD gameplay, with a combat arena that can hold up to 20 players. The support for 120 fps will work well with a high-quality TV and the Series X, too. Best of all, the game is free to download, so you don’t lose anything by trying it out.

Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War logo.

Did you love Black Ops? Then you absolutely need to play Cold War, which is a direct sequel to the first game and includes all the things players loved, including large 40-player PvP modes and zombie mode. It’s also a great pick for those who enjoy the CoD stories and look forward to spending some time with the campaign. On the other hand, if you haven’t played the first yet, it may be time to pick it up first.

Tom Clancy’s Rainbow Six Siege

The heroes of Rainbow Six Siege pose for the camera.

Optimized for Series X and ready to go, Rainbow Six Siege is focused on 5v5 action with a long list of different “operators” to choose from, each with their own tools and loadouts depending on what you prefer to play. Find the abilities you like best, from traps and drones to infrared vision and more. It’s a great pick if you like the idea of multiplayers like Overwatch, but prefer games with more realistic shooting experiences. Rainbow Six Siege continues to be updated with new operators and events, although it does have a credits system you’ll need to use if you want to purchase lots of add-ons or cosmetics.

Splitgate

A soldier jumps out of a purple portal in Splitgate.

Splitgate is a unique, free-to-play FPS that’s a perfect choice if you really want to try something new and don’t know what to look for next. The multiplayer shooter is all about creating and using portals. The goal is to master portal use for all kinds of trick shots, evasive moves, perfect grenade throws, and much more. It generally rewards innovation and constantly improving skills, with both casual and competitive options for gameplay. The downside is that there’s no campaign to speak of, and no news if there will be any updates beyond the current 20 maps.

Doom Eternal

The Doom Slayer shoots demons in Doom Eternal.

It’s a very good thing that Doom Eternal is optimized for the Series X, because it’s a blast to play and even more fun with graphics and frame-rate improvements. The phrase “mindless fun” applies to a lot of Doom’s blast-away gameplay, but it’s not all mindless — you have to master the flow of killing and ripping apart enemies to harvest more health and energy: Don’t stop fighting if you want to survive. Mastering an increasing roster of weapons is also a challenge of its own. If you haven’t played before, note that between blasting demons, Eternal has a bit more platforming than many of the other picks on our list.

Destiny 2

A Destiny player slams down on their opponent.

Destiny 2 is optimized for Series X — and beyond the graphics boost that will make it more fun than ever to jump, soar, cast, shoot, and smash, the Series X also helps with the game’s loading times, which can get a little depressing on older, slower systems. There’s a ton to do in Destiny 2 if you haven’t played yet, so make sure you grab a buddy to help fill in the details and explain all the space magic, or make friends with others in the Tower. You’ll also want to prepare for the Witch Queen expansion when it arrives early next year!

Editors’ Choice




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NVIDIA’s new ‘GeForce Now RTX 3080’ streams games at 1440p and 120 fps

NVIDIA has unveiled its next-generation cloud gaming platform called GeForce Now RTX 3080 with “desktop-class latency” and 1440p gaming at up to 120 fps on PC or Mac. The service is powered by a new gaming supercomputer called the GeForce Now SuperPod and costs double the price of the current Priority tier.

The SuperPod is “the most powerful gaming supercomputer ever built,” according to NVIDIA, delivering 39,200 TFLOPS, 11,477, 760 CUDA Cores and 8,960 CPU Cores. NVIDIA said it will provide an experience equivalent to 35 TFLOPs, or triple the Xbox Series X, roughly equal to a PC with an 8-core CPU, 28GB of DDR4-3200 RAM and a PCI-GEN4 SSD. 

NVIDIA launches GeForce Now RTX 3080-class gaming at up to 1440p 120fps

NVIDIA

As such, you’ll see 1440p gaming at up to 120fps on a Mac or PC, and even 4K HDR on a shield, though NVIDIA didn’t mention the refresh rate for the latter. It’ll also support 120 fps on mobile, “supporting next-gen 120Hz displays,” the company said. By comparison, the GeForce Now Priority tier is limited to 1080p at 60 fps, with adaptive VSync available in the latest update.

It’s also promising a “click-to-pixel” latency down to 56 milliseconds, thanks to tricks like adaptive sync that reduces buffering, supposedly beating other services and even local, dedicated PCs. However, that’s based on a 15 millisecond round trip delay (RTD) to the GeForce Now data center, something that obviously depends on your internet provider and where you’re located. 

NVIDIA’s claims aside, it’s clearly a speed upgrade over the current GeForce Priority tier, whether you’re on a mobile device or PC. There’s a price to pay for that speed, though. The GeForce Now premium tier started at $50 per year and recently doubled to $100, which is already a pretty big ask. But the RTX 3080 tier is $100 for six months (around double the price) “in limited quantities,” with Founders and priority early access starting today. If it lives up to the claims, it’s cheaper than buying a new PC, in any case. 

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Steam Deck optional FPS limiter to offer better battery life

Valve’s Steam Deck, just like many of the company’s hardware endeavors, has stirred up mixed responses to the portable PC gaming handheld. The device itself seems to have a yin yang characteristic to it. Its tempting price tag was offset by pre-order chaos, while its capable hardware, at least for a portable computer, was balanced by some puzzling decisions about its performance. The most controversial aspect seems to be the “30 FPS target” for the Steam Deck that Valve revealed. As it turns out, the story is actually more confusing than that simple statement.

The company best known for its Steam games store and platform revealed that the Steam Deck targets 30Hz gameplay. That sounds like an arbitrary and strange limitation considering that the device’s screen is actually capable of 60Hz refresh rates. At the same time, it does sound almost on par with the Nintendo Switch’s capabilities, except the older gaming handheld has far weaker hardware inside.

Valve’s Pierre-Loup Griffais later clarified that this 30 fps target is simply a floor or minimum requirement. Very few modern PC games run at lower than 30 fps these days anyway, so it’s a pretty low bar to reach. The developer also clarifies that the games they’ve tested so far exceeded that floor, perhaps giving hope that the experience, in general, won’t be as bad as that number sounds.

The more interesting revelation, however, is that the Steam Deck will have an optional built-in FPS limiter. This would allow users to pick between performance or battery life, the latter probably locking games at 30Hz.

This, however, raises even more questions and concerns about the quality of graphics that the Steam Deck will deliver. Considerations about frame syncing, frame-pacing, and tearing when locking games at this 30 fps mode will surely come up, though it’s definitely too early to say how good or bad the Steam Deck’s performance will be.



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Tom Clancy’s XDefiant is a free-to-play, team-based FPS

Ubisoft is delving deeper into the Clancyverse with Tom Clancy’s XDefiant, a free-to-play game it revealed on Monday. The first-person multiplayer shooter will pit teams of six characters (or Defiants) against each other across several game modes. There’s a focus on gunplay, though you’ll also be able to harness traits, abilities and “ultras” — which seem similar to ultimates in other games — based on the faction you’re using.

XDefiant is a bit of a crossover between Ubisoft’s various Clancy franchises. The initial set of factions include the Wolves (inspired by Tom Clancy’s Ghost Recon), Echelon (Splinter Cell) and the Outcasts and Cleaners (The Division). More Defiants will be added to the game later, and will draw from a variety of characters and abilities “from the Tom Clancy universe … and beyond,” Ubisoft said.

Ubisoft San Francisco is developing XDefant, which the creative leads said features “fast-paced firefights meet punk rock moshpits.” You can customize your Defiant’s loadout (including a primary and secondary weapons, attachments and device). You’ll be able to modify your setup when you respawn to help you adjust to what’s happening in a match. It sounds like there will be ways for both casual and competitive players to get the most out of the game too.

There are clear echoes of Overwatch and Valorant here, with plenty Clancyverse flavor thrown in. Executive producer Mark Rubin previously worked on Infinity Ward’s Call of Duty games, and there’s some obvious DNA from that franchise in XDefiant as well.

XDefiant is coming to Xbox One, PlayStation, Xbox Series X/S, PS5, PC, Google Stadia, Amazon Luna and Ubisoft Connect with full cross-play expected at the outset. The game’s still fairly early in development, but Ubisoft’s already inviting the public to try it. The first public PC test starts on August 5th, and you can sign up through the XDefiant website for a chance to take part.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Gundam Evolution trailer delivers 6v6 PvP FPS action at last: What took so long?

Over the past decade, Esports exploded and games like Overwatch and DOTA 2 sat at the center of high-end spectator-friendly action. PvP games of all sorts have been popular since the internet made it possible to play with friends from home, and since the dawn of the mech, folks around the world have dreamt of commanding their own battle bot. What’s taken Bandai Namco so long to put all the pieces together?

The game Gundam Evolution isn’t the first of its kind – there’ve been PvP mech games before. There’ve been games that look like this, feel like this, and play like this before. But they’ve not been GUNDAM.

This is like saying there’ve been games out there in the world where you can find and fight tiny animals, but they’re not Pokemon. Gundam is the long-lasting fan-favorite brand universe that’s been at the center of the mecha universe since it effectively invented the “real robot” mecha anime genre back in 1979.

If you’re in search of the most epic and fantastic PvP FPS mech suit game in the world today, you’ll want to check out Titanfall. It’s not Gundam, but if you’ve not played it before and have been waiting to get inside a mech your whole life, that’s the one you should look at first. THEN let’s take a peek at Gundam Evolution as it heads toward release in early 2022.

The game Gundam Evolution will begin its public life with a Closed Beta starting on August 8, 2021. There’ll be a recruitment period from July 15 (today) to August 2, and the creators of the game are looking for approximately 5k users (in Japan, first) to test the game.

Bandai Namco will deliver a new Gundam Evolution presentation on July 17 with early gameplay. There’ll be some chat about the creation of the game, about the game as it exists today, and about where they’re planning on heading with the game. The embedded YouTube above this paragraph will show that presentation as such – stay tuned and take a peek!

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Xbox Series X gives 120 FPS Boost to Battlefield, Titanfall, Star Wars Battlefront

If you’re using an Xbox Series X or an Xbox Series S, a feature called FPS Boost enables next-level visuals for games of several sorts. This feature was developed by the Xbox “backward compatibility team” – meaning it was made to make older games look new. It doesn’t automatically work with all titles, all the time – it needs to be enabled on a per-game basis by the developers of said games. Lucky for us, a whole bunch of big-name games just had the FPS Boost switch turned ON!

This week the Xbox backwards compatibility team added a bunch of EA Play games to the mix. As of this week, the following titles have been added to the full list:

• Battlefield 1
• Battlefield 4
• Battlefield V
• Mirror’s Edge Catalyst
• Plants vs. Zombies Garden Warfare
• Plants vs. Zombies Garden Warfare 2
• Plants vs. Zombies: Battle for Neighborville
• Star Wars Battlefront
• Star Wars Battlefront II
• Titanfall
• Titanfall 2
• Unravel 2

Other games on the list as of this week include Sea of Solitude, Unravel 2, Fallout 4, Fallout 76, Dishonored – Definitive Edition, Prey, The Elder Scrolls V: Skyrim Special Edition, Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4, and Watch Dogs 2.

As noted today by Xbox Live’s Major Nelson, some games have FPS Boost enabled automatically, while others need a bit of a push. “In some instances, because there are higher graphics requirements to enable FPS Boost technology, we’ve had to reduce a game’s resolution to ensure it both runs smoothly and plays great,” said Nelson. “In those select cases, FPS Boost is not automatically enabled for Xbox Series X gamers, but can easily be turned on under the Compatibility Options in the Manage game and add-ons setting.”

If you’re attempting to use FPS Boost right now, make sure your Xbox Series X or S has the latest software update from the get-go. Press the Xbox button on your controller to open the guide, select Profile & system – Settings – System – Updates.*

rom there, you’ll want to select your game, tap Manage game and add-ons, find Compatibility Options, and see if “Auto HDR” and/or “FPS boost” have checkmarks.

You can also see whether the game you’re playing is rolling with the most advanced features by tapping the Xbox Button on your controller while you’re running the game. Tapping said button should show a Guide overlay indicator in the upper right corner, showing the status of said features – just below your battery indicator and the time.

FPS Boost and Auto HDR are not necessarily available for all backward compatible games. If the game you’re looking at does not have access to either one of these options, the “Compatibility options” feature won’t appear at all in the first place.

*Some televisions are not 120Hz compatible. If you DO have a TV with 120Hz compatibility, you may still need to change your console display settings. Tap the Xbox button on your controller to open the guide, select Profile & system – Settings – General – TV & display options – select Refresh rate: 120Hz.

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Intel Teases 230 FPS Gaming on 11th-Gen H-Series Laptops

In a new video post on Twitter, Intel teased that its 11th-generation H-series mobile processors will be arriving soon in new gaming laptops. The chip-maker said that its upcoming 11th-generation Core i9 H-series mobile processor was “built to hit frame rates like no other.” The H-series mobile CPU was initially announced earlier this year at CES 2021 but has been limited to 35-watt chips in smaller gaming laptops.

In the video, Intel showed that its Core H-series silicon on an ultrathin gaming laptop was able to achieve frame rates in excess of 230 frames per second — up to 238 fps in certain scenes. However, Twitter users were quick to point out that Intel may have selected scenes in the game to help it achieve better frame rates.

Experienced gamers know that looking up at the sky boosts frame rate,” Twitter user @MaxK1989 wrote in response to Intel’s video with a sad-faced emoji. “Come on guys.”

Built to hit framerates like no other.#11thGen Intel Core H-series processors coming soon…

— Intel Gaming (@IntelGaming) April 23, 2021

Other social media responses to Intel’s videos appear to be similarly skeptical. We definitely have to wait until we can benchmark laptops running Intel’s H-series 11th-generation CPUs to see if the silicon’s performance matches the company’s claims on games across a number of high-end titles.

“Intel launched a new line of 11th Gen Intel Core H-series mobile processors for gaming that extends the 11th Gen mobile family of products and pushes the limits of what’s possible for enthusiast-level gaming in laptops as thin as 16 millimeters,” the company said in a news release earlier this year.” Led by the Intel Core i7 Special Edition 4-core processor with up to 5 gigahertz (GHz) Turbo, these H35 processors are specifically targeted for ultraportable gaming. They feature new Gen 4 PCIE architecture for connecting to latest discrete graphics and deliver amazingly low latency and immersive game play on the go.”

Given the Core i9 reference in the video, we believe that Intel’s metrics were based on its more premium eight-core enthusiast-class gaming silicon for mobile, which comes in at a higher 45 watts of power. These will be a good demonstration of Intel’s 10nm in more performance-heavy systems.

Ultimately, these will provide a preview of its 12th-generation Alder Lake desktop chips, which will complete Intel’s long journey to 10nm.

Editors’ Choice




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