Oculus Go unlock software released for hardware freedom

An Oculus Go unlocked OS build was released today, courtesy of John Carmack. After a prolonged period of time and a whole lot of work in securing the rights to release the software, Carmack and crew made this build a reality. It’s a surprise, honestly, now that Oculus is owned by Facebook. It IS a welcome surprise, in any case.

The Oculus Go software unlock is relatively simple to enact. The most difficult part of the process will be your decision to push the software, given the agreement you must make with Oculus. You’ll effectively be agreeing that they are no longer responsible for any part of the device’s software or any future software updates.

SEE TOO: Our original Oculus Go review

Per Oculus, “this process will not work on any other device or OS,” and “please note that unlocking your device is not reversible and you will no longer receive OTA updates.” So why would you want to initiate such an unlock?

Because once you unlock you Oculus Go, you can install any software you like. Per Oculus, this process will give you access to the OS build so that you might “repurpose Oculus Go for more things today.”

Per Carmack, this process “opens up the ability to repurpose the hardware for more things today, and means that a randomly discovered shrink wrapped headset twenty years from now will be able to update to the final software version, long after over-the-air update servers have been shut down.”

Take a peek at the Unlocking Oculus Go page at the Oculus for Developers website. There you’ll be taken through the steps that are required to unlock the device and open your software door to the future. And if you happen to find a very awesome use for this headset and would like to share, let us know! Or just let me know over on Twitter – let’s chat!

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Elden Ring Offers More Freedom Than Previous Souls games

FromSoftware’s Elden Ring was easily one of the biggest reveals of the E3 season. In an interview with IGN, series creator Hidetaka Miyazaki revealed new details on the title, including its emphasis on player freedom

Elden Ring is the newest entry in what fans dub the “Souls series,” and it is taking a much more open approach to the formula that past games set. Miyazaki has called the game “the evolution of Dark Souls,” and now we know what that entails.

Instead of being put on a relatively linear path, Elden Ring will take an approach similar to the open world of Breath of the Wild, where players are able to tackle the six areas of the game in any order they choose. There is also a mainline road for players who would rather stick to the norm and not get lost. To keep disorientation at a minimum, along with the mainline route, there is also fast travel.

In line with the new focus on freedom, Miyazaki made sure to keep rewardd and progression consistent in all possible routes of player travel. He says players will be able to find various elements and resources to craft items, weapons, and more, no matter which way they go, keeping the sense of growth steady despite how players choose to progress.

Along with freedom in the way that players traverse the world, there is going to be tons of creativity and liberty in combat. Much like in the Dark Souls series, the game will give no direction on how to handle different situations and enemy encounters, leaving players to decide if they want to stealthily take on enemies or go out guns blazing.

Adding to the combat freedom, Miyazaki says the character customization system will be going even further, with equipment taking a new approach to character builds.

“You’re free to combine your different skills with different weapons. You’re free to build your character with different weapons and equipment,” Miyazaki tells IGN. “You’re free to learn magic as well. So if you throw all of these things in, we think the build customization is going to be even richer and even more varied than before.”

Elden Ring will hit PlayStation 4, PS5, Xbox One, Xbox Series X/S, and PC on January 21, 2022.

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