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Razer’s Kishi gamepad for iOS is cheaper than ever right now

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If you’ve been looking for a better way to play games on your phone than relying on touch controls, an external controller is what you need. The is a solid dedicated gamepad option and the iOS version has dropped to an all-time low price on Amazon. It’s , which is $45 off the regular price. The USB-C Android version, meanwhile, .

Buy Razer Kishi (iOS) at Amazon – $55

The controller has a wired connection to your device, meaning that you won’t need to charge it. That will also result in lower latency compared with a gamepad that’s connected via Bluetooth. There is a Lightning port, but that’s only for passthrough charging. You won’t be able to use wired headphones (rival has a 3.5mm headphone jack, however).

Along with and other native iOS games, the Kishi is compatible with cloud gaming services like Google Stadia, GeForce Now and Xbox Cloud Gaming. You can also use it to play Xbox or PlayStation consoles using remote play apps.

The controller is compact when not in use, which makes it easy to keep in your bag. To use it, you’ll need to unclip a rear panel. A belt holds the two halves together and it stretches to accommodate various phone sizes. You’ll likely need to remove your phone’s case before using the Kishi, since it needs to be plugged into the Lightning port.

The Kishi does the trick for on-the-go use, though some may find the stubby analog sticks and other design choices a little uncomfortable for long gameplay sessions. The iOS version of the gamepad has been heavily discounted ahead of the Kishi V2, a new version of the controller that’s expected to arrive later this year.

Razer of the Kishi V2 this month. It has a solid sliding bridge rather than the stretchy belt (an idea Razer seems to have cribbed from Backbone), clickier buttons and the option to keep certain cases on while using the device. There’s also a share button that only works with the Razer Nexus app on Android. Players can use that to stream gameplay to the likes of YouTube and Facebook.

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Game

Turtle Beach’s first gamepad pairs its audio expertise with great ergonomics

Each gaming accessory company has one thing they do well, like Corsair and its keyboards or Razer’s line of mice. Turtle Beach is known as a premium headset manufacturer, but that hasn’t stopped it from expanding its offerings, starting with its very first gamepad, the Recon Controller. And it happily still incorporates the company’s audio expertise.

It’s a wired controller compatible with Xbox Series X|S and One as well as Windows 10. As a couch gamer I’m never really thrilled by the need to be tethered, but it makes up for it with a great hand feel. The grips are covered in a tactile gray material, with a grid of triangles that help channel heat and sweat away from your palms. But what I really like are the textured buttons — the shoulder, trigger and back buttons are studded with bumps that do a good job of keeping your fingers from slipping. They also feel great, so much so that I often find myself playing with the Recon Controller even when I’m not gaming.

Turtle Beach Recon Controller in white with purple cord plugged in

Kris Naudus / Engadget

The marquee features of the Recon Controller are its audio controls, located in a small panel at the top of the gamepad. One of my editors said it looks like a modern interpretation of a Mad Catz unit and, well, he isn’t wrong. It’s not exactly attractive, with so many buttons it looks over-engineered.

What all those fiddly buttons offer is an array of options for the sound coming from the headset you’ve plugged into the controller. The bottom has the usual 3.5mm port, so it’ll work with pretty much any headset, provided you have the right cable for it. I tried it with the Recon Spark, a solid and inexpensive set of cans that’s served as my daily driver at the office for a few years now.

Turtle Beach Recon Controller in white

Kris Naudus / Engadget

At each end of the trapezoidal control panel are two toggles, the one on the left adjusts the volume and the right one handles the balance between game audio and chat. They’re far up enough on the controller such that you don’t accidentally hit the X and Y buttons. However, the buttons on the panel itself are packed in so tightly that if you overshoot you’re likely to hit one of the controls in the middle instead.

Which is less than ideal, given that the two big buttons are the mute function (not something you want to accidentally hit while communicating with your teammates) and the “superhuman hearing” button. The latter is a new feature, boosting smaller sounds like footsteps so you won’t miss a thing. The effect wasn’t as pronounced as it promises, as I didn’t notice huge changes while I played a few rounds of Among Us. But it certainly doesn’t hurt to have it, and the effect may vary depending on the game you’re playing and the headset you have connected.

Turtle Beach Recon Controller

Kris Naudus / Engadget

Between those two buttons is another toggle, one that serves a variety of functions. You can adjust your EQ presets between the default, bass, bass/treble and vocal settings. You can also adjust the power of the gamepad’s vibrations, as well as the sensitivity of the thumb sticks. It’s nice to be able to adjust these things on the fly, rather than having to fiddle around in a settings program. The big drawback is that it’s not immediately clear what the icons represent, and I had to consult the instructions and experiment with them before I really understood.

Overall I was happy with the controller’s performance, and I’m enamored of the ergonomics of it more than anything. I’m just not entirely sure they’re worth dealing with a wired controller and headset when you’re used to going wireless.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

Repost: Original Source and Author Link