Dead by Daylight’s ‘Hooked on You’ dating sim spin-off is out now

Behaviour Interactive is celebrating its 30th anniversary this year and it marked the occasion with a stream that showed off some things it has in the pipeline, including what’s next for Dead by Daylight. Back in May, Behaviour revealed that a DBD dating sim would arrive sometime this summer. Fans can now dive into Hooked on You, since it has just landed on Steam.

Hooked on You is the first DBD spin-off and it was developed by I Love You, Colonel Sanders! studio Psyop. It’s a visual novel in which you can romance four of the killers from the main game on (where else?) Murderer’s Island. The stories it tells combine humor, romance and horror, though they aren’t canon. Still, they could let fans live out some of their DBD fantasies.

As for Dead by Daylight itself, Behaviour shed more light on what to expect from the second Resident Evil chapter, which is coming soon. The Resident Evil: Project W DLC will introduce Albert Wesker (who is called The Mastermind in DBD) and two new survivors: Ada Wong and Rebecca Chambers. In addition, Behaviour is reworking the Raccoon City Police Department map that debuted as part of the original Resident Evil chapter, which arrived last year.

The first Behaviour Beyond showcase included some new game announcements as well. One of them is Meet Your Maker, a base building and raiding game that’s slated to arrive next year. You can assemble deadly maze-like outposts packed with traps and guards to protect sought-after genetic material from other players. Of course, you (perhaps with a friend’s help in co-op mode) will infiltrate other players’ bases to try and steal material from them. A closed playtest starts later this month.

Also on the way is a 3D brawler called Flippin Misfits. Up to four players can battle each other in space. The game will hit Steam in September. In addition, the stream offered a look at a title codenamed Project S. It’s an open-world puzzle game that features single-player, co-op and large multiplayer modes. Behaviour is working on Project S, which it plans to release next year, with Lunarch Studios. More details will be revealed soon.

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‘Harvestella’ is a Square Enix farming sim with a dark twist

is moving into the farming sim world with Harvestella, which is coming to Nintendo Switch and PC on November 4th. While this is a 3D game with a distinct art style, you’ll surely recognize some elements if you’re one of the of Stardew Valley players out there. You’ll till land, sow seeds, water crops, collect items for cooking and crafting, go fishing, take care of pets, explore dungeons, slay monsters and so on.

You’ll be able to visit other towns and get to know their residents. In Nemea Town, cherry blossoms bloom all year, while Seaside Town Shatolla has a vibrant bar scene. There are multiple jobs to choose from as well, including mage, fighter and shadow walker. Each of those will offer different abilities in battle. You’ll also be able to explore some of the ocean in a submarine.

The overworld will change based on the season, but there’s a catch. Four crystals called Seaslight usually ensure there’s a stable transition between seasons. However, the game starts amid some abnormalities. Between each season is a period called the Quietus, when crops die and people are unable to go outside due to deadly dust. Even worse, these Quietus spells are lasting longer every year. You might have to do something about that.

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A Dead by Daylight dating sim will arrive this summer

Behaviour Interactive has shed some light on what’s ahead for its massively popular horror franchise . One of the more surprising announcements was for a spinoff game that will take the horror-heavy series in a completely new direction — it’s a dating sim.

developer Psyop is working on the visual novel, which is called Hooked on You: A Dead by Daylight Dating Sim. Instead of desperately trying to avoid killers like The Trapper and The Spirit, you’ll be able to flirt with them on Murderer’s Island. Just don’t expect to hook up with licensed characters like or .

Behaviour says the stories you’ll discover in Hooked on You won’t be canon, though they’ll offer a blend of humor, romance and — since this is a DBD game after all — horror. The studio notes that many DBD fans have been asking for a dating sim set in that universe. They won’t have to wait too long to play it, either. Hooked on You will arrive on Steam this summer.

A ton of other DBD news has emerged ahead of the game’s sixth anniversary, including details about the next chapter, called Roots of Dread. It includes a new map called Garden of Joy, which is not quite as euphoric as its name suggests.

The latest terrifying killer, The Dredge, is an amorphous mass of limbs that can teleport between lockers to catch survivors unaware. Roots of Dread also introduces a new survivor named Haddie Kaur. PC players can try the chapter on the Public Test Build (PTB) today. It’ll arrive on all platforms on June 7th.

Looking slightly further ahead, Behaviour announced a couple more upcoming crossovers, including an unexpected one with Attack on Titan. The studio says fans have been asking for content based on anime and manga. The first partnership of its kind will soon introduce 10 Attack on Titan-inspired outfits for DBD killers and survivors. Among them are an Eren Yeager skin for Dwight, a Hange-inspired look for Zarina and an Armored Titan outfit for The Oni.

An outfit for Dead by Daylight killer The Oni based on Attack on Titan's Armored Titan

Behaviour Interactive

In addition, DBD is delving back into the world of Resident Evil with another chapter based on that classic franchise. Nemesis, Jill Valentine and Leon S. Kennedy , and more characters from the series will join them later this year as part of the Resident Evil: Project W chapter.

Elsewhere, Dead by Daylight Mobile is getting a major update that will include changes to leaderboards, social systems, the control layout and visual performance. The activities and rewards systems are being revamped too. The update recently debuted in Japan. It will hit the US in a closed beta in the next few weeks before a broader rollout.

Some changes are on the way to the core PC and console game as well. Behavior says it will soon rework around 40 killer and survivor perks to freshen things up. A new system to get folks into games faster will reward those who queue up for whichever role (survivor or killer) has a smaller player count.

Meanwhile, starting today on the PTB, players can try a useful new preset feature. You can create custom loadouts with preferred perks and outfits for killers and survivors. That could help speed things up before you start a match.

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Crossing the border, refugees scramble for a working SIM card

Ana* and her three-year-old son arrived at the shelter for migrant and refugee women in the northern Mexican city of Monterrey in early October. Every morning, the 14 women at the shelter — mainly from El Salvador and Honduras — share the house chores: sweeping, cooking, and babysitting the children of their compañeras working informal jobs to save enough money to cross into the United States.

The majority of them, traveling alone with as many as three children, spent days unable to communicate with their families after crossing Mexico’s southern border. Not having a local SIM card, they said, made the uncertainty and anxiety of their journey that much worse.

For families crossing borders, a working phone is critical. It lets asylum-seekers stay connected to family, receive money, and access critical information for their journey. But refugees and asylum-seekers face enormous challenges keeping those phones working, as the logistics of cellular networks work against them. The result is a constant scramble, as refugees swap SIM cards and wrestle with telecoms in an effort to create a safer migration journey for themselves and their families.

Ana lost contact with her family after crossing the Guatemala-Mexico border. She didn’t know how to change a SIM card and couldn’t find a place to charge her phone, which ran out of battery in Guatemala.

“My family hadn’t heard from me. Once at the shelter, I went out and found a little shop where I had to pay 15 pesos per hour to charge it and bought a chip for 80 pesos. Then, I called my family,” explains Ana.

Losing mobile coverage when entering Mexico deprives people in transit from being monitored and accompanied by their support network. While telecommunication infrastructure has expanded across borders with expensive international roaming plans, people trying to move freely across those same borders are being left with limited access to mobile services.

Vladimir Cortés is the digital rights program officer in the Mexico and Central America office of Article 19, a nonprofit focused on freedom of expression. Cortés explains that governments, multinational telecommunication corporations, regulatory bodies, and international organizations could establish continuity of access to mobile services for people in migration.

“International organizations can articulate these different actors to guarantee mobile network coverage,” says Cortés. “There is an important opportunity to recognize the phenomenon that currently exists and the level of protection that states can guarantee.”

Six months ago, Ana and her son left their home in Choluteca, Honduras, after receiving threats from the people who kidnapped and killed her 14-year-old daughter Gabriela*. Throughout the journey, Ana, who aspires to build a safe life with her son in Los Angeles, relied on Google Maps to check her location, and WhatsApp or Facebook to communicate with her family.

“In some parts there was a signal and in others not. When there was no internet, I was left with nothing,” says 37-year-old Ana, while her son watches SpongeBob SquarePants on her Samsung Galaxy S6.

The use of GPS applications and instant messaging apps — mostly Facebook and WhatsApp — allows refugees to orient themselves and participate in online migrant networks that can give them a greater sense of community and security. Some of the women at the shelter said it’s hard to trust information available online, since they are aware of online scams that falsely promise visa facilitation and transportation assistance.

Some of these online scams have been linked to serious criminal activities such as kidnapping and human trafficking. Diana González and Juan Manuel Casanueva, researchers at SocialTIC, a Mexican digital security nonprofit, identified various connectivity risks at Mexico’s southern border such as identity theft and extortion.

“The dangers are basically associated with two: identity theft for extortion issues, meaning some type of information can be used to contact their families and ask for money,” explains Casanueva. “And the other is not entirely digital … it’s the lack of communication. If they are victims of other types of danger, they cannot communicate with a support network.”

The women at the shelter often verify online information with their compañeras or other offline sources, such as staff at the shelter or migrant rights groups, since they know Facebook is used to spread misinformation and fake news.

“Saying Facebook is bad or WhatsApp is bad does not apply. It is the only thing there is,” says Casanueva. “The question that should be asked in these spaces is how these people can have the appropriate information, and also how to prevent risks that occur on these platforms, such as identity theft for issues of extortion and scams, criminal networks, and possibly even risk of kidnapping, and lots of fake news.”

Ana limits her mobile use to messaging her family, seeking information about border crossings, and watching cartoons with her son. Masha and the Bear is her favorite since, she says, “it helps to distract” her mind.

Mary left El Salvador with her three children, ages two, five, and eight, after being extorted at the pizza place she owned, and like Ana, she doesn’t like to use her Huawei Y7P unless out of necessity.

“The truth is, I don’t use the phone much more than the girls use it to watch videos to entertain themselves. I just want to know how my father and brothers are, and if my brother who is in the United States is going to send me money,” says Mary, who withheld her full name for her own protection.

For the women in the shelter, the priority is to earn more money so they can find safer ways to cross. When they were able, many took buses instead of walking, or stayed in hotels instead of shelters, to protect their children throughout their journey toward the US-Mexico border.

Esther Nohemí Álvarez lent her Huawei phone to her 15-year-old daughter, who was starting to show symptoms of depression. It was 2019, and the Migration Protection Protocol, a Trump era policy also called “Remain in Mexico,” was forcing thousands of asylum seekers arriving at the US’s southern border to remain in Mexico to await their US hearings.

Álvarez’s daughter grabbed her mom’s phone and did TikTok dance challenges with other girls at the shelter. That same phone allowed her to stay in contact with her mother in Monterrey and with her father in Virginia, while she crossed the US-Mexico border with the assistance of a smuggler in April of this year.

“As an unaccompanied minor, immigration detained her and they contacted her father. She had her father’s number memorized in case her cell phone was taken away,” says Álvarez. “She was there for about 25 days, and they allowed her like three calls to contact her dad.”

Of all the risks that crossed Álvarez’s mind when she decided to send her daughter alone after her asylum claim was denied, digital risks were the least of her concern, let alone government surveillance.

But earlier this year, Mexico’s Senate passed a law that would require mobile users to register their biometric data in a government database in order to obtain a SIM card. The law will allegedly fight organized crime and reduce extortions and kidnappings, even though a similar project implemented between 2008 and 2011 only saw an increase in extortions.

Digital rights groups challenging the law affirm that users’ sensitive personal information will be at risk. Although the law is currently suspended indefinitely by the Supreme Court, Cortés explains that its implementation would generate a greater violation of the rights of migrants, who already face persecution by the Mexican National Institute of Migration and other state actors.

“The registration of the card is not the only problem. The other problem is the delivery of biometrics data. Authoritarian countries can use this as a way to control and undermine the privacy of people,” adds Cortés.

The first time Álvarez and her daughter tried to cross through Ciudad Miguel Alemán, across the border from Roma, Texas, they were held for a week in the hieleras, Customs and Border Protection’s notoriously cold detention cells. They were deported through Nuevo Laredo — a border city that has seen a surge in drug cartel-related violence — more than 150 kilometers away from their original point of entry. It was her mobile phone that allowed Álvarez to locate herself on a map and seek assistance.

As the US government deploys new technologies to surveil and track migrants, asylum-seeking women are not deterred by them. Even if they have to wait longer in Monterrey until they consider it safe to cross, returning home is no longer an option.

“We are going to cross the border. That’s why I’m working here [in Monterrey] to save money,” says Mary, while two of her kids run around the table. “If we don’t make it, then we are going to stay here because I cannot return to my country.”

*Some names in this story have been changed to protect sources from possible reprisals.

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Two SIM swappers phished a phone company so they could steal $16K in crypto

Twenty-year-old Kyell Bryan of Pennsylvania has pleaded guilty to aggravated identity theft for a SIM swapping and cryptocurrency theft scheme, according to the United States Attorney’s Office of the District of Maryland.

According to the initial indictment statement, in June 2019, Bryan, who was 19, conspired with Jordan K. Milleson, then 21, and others. The group engaged in phishing and vishing (voice phishing) to trick employees at an unnamed wireless operator into coughing up their login credentials.

As Brian Krebs reported when Bryan and Milleson were indicted, they were active participants of the OGUsers trading forum, which has spawned similar phishing attacks against Twitter and others, usually with the intent of stealing and trading social media handles. Leaked messages from OGUsers reveal that in 2019, Bryan asked another member for help crafting a site that would look like T-Mobile’s employee login page.

They used those credentials to conduct unauthorized SIM swaps, redirecting their target’s phone number to bypass the two-factor authentication process that is supposed to protect accounts. SIM swapping attacks are why AT&T faced a now-dismissed lawsuit alleging negligence for failing to stop them in 2018, and the method opened up a way to temporarily hijack Twitter CEO Jack Dorsey’s handle in 2019.

According to the prosecutors, after performing the swap, Bryan instructed Milleson to transfer cryptocurrency valued at $16,847.47 out of the victim’s account.

The scheming partnership turned into a mission to find Milleson’s true identity when Bryan and other accomplices suspected Milleson cheated them out of their share. After finding out his aliases and personal information from another co-conspirator, Bryan attempted to “swat” him at his home.

Bryan called the Baltimore County Police claiming he was at Milleson’s home address with a handgun, saying he’d shot his father and threatening to shoot himself. In the call, he threatened to shoot if confronted by police, attempting to set up the kind of dangerous encounter that has already killed some swatting victims.

BCPD didn’t find a gunman at the house, but officers spoke to Milleson’s relative, who told them about a phone call made earlier claiming that Milleson stole $20,000.

Milleson was sentenced to two years in federal prison and ordered to pay restitution of $34,329.01 in May.

Bryan is set to be sentenced in January 2022 and faces two years in federal prison following one year of supervised release. As part of his plea agreement, Bryan will be ordered to pay $16,847.47 in restitution.

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SIM swapper charged in cryptocurrency theft scheme

A University of California San Diego student named Richard Yuan Li was indicted on August 26th for a SIM swapping scheme that involved stealing phone numbers and accounts and extorting at least 40 people for cryptocurrency and other payments, according to a new release the US Department of Justice shared on Monday.

According to the indictment (PDF), Li convinced Apple customer service in 2018 to send him a replacement iPhone 8 for one he claimed was lost in the mail. Li and others then convinced carriers to port victims’ phone numbers to the iPhone 8 to take control of their accounts — and in some cases, drained their crypto wallets directly.

“Li and his co-conspirators contacted victims and demanded that they pay ransoms in order to avoid further harm, including additional account compromises, the loss of additional cryptocurrency, and the release of victims’ confidentiality information the conspirators obtained,” the DOJ writes.

If Li is convicted for all counts, including wire fraud, aggravated identity theft, and “conspiracy to engage in interstate communication with intent to extort and to commit computer fraud and abuse,” he could serve 20 years in prison and pay a fine up to $250,000, among other possible charges.

SIM swapping is the practice of stealing someone’s identity by assuming their phone number. Typically, numbers from unsuspecting victims are ported over to burner phones — often by asking carriers to do it — and then scammers use those phones to impersonate the victim and seize control of their online accounts. Li’s case is an unfortunate reminder of how common SIM swapping is. In 2019, it even happened to Twitter CEO Jack Dorsey.

Phone numbers being the key ingredient for identity theft has a lot to do with the common way two-factor authentication is set up. By default, many online services offer two-factor authentication but use a mobile phone as the second method for identifying someone. With stolen phone numbers, that can just as easily become a foothold to taking over someone’s account.

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Tech News

Sun Haven is an adorable farming sim for fantasy fans

Sun Haven is a farming-based life sim from Pixel Sprout Studios. It’s currently available in Steam‘s Early Access program and will release later on Switch.

The game’s been called Stardew Valley meets Dungeons and Dragons, but it seems like that’s more of a shorthand way of saying it’s a farming-based life sim with fantasy elements.

Quick and dirty version: This game is good; one day it’ll be great; some of you will want to buy it today and others should wait.

If you’re a seasoned veteran when it comes to games such as Harvest Moon, Stardew Valley, My Time At Portia, and Graveyard Keeper, you’ll find yourself right at home with Sun Haven.

The Good

Pixel Sprout’s painstakingly captured the essence of these games and it’s quite obvious the company isn’t trying to shy away from comparison. When you fire up Sun Haven you’re treated to an extremely familiar opening scene (unless this is your first genre title, in which case: enjoy the trope) and then you’re dropped off in a town that has a nearly identical layout to the ones in Stardew and Keeper.

This is a good thing. The familiarity not only helped me acclimate to some problems we’ll get into later, but it made the differences between Sun Haven and similar titles even more startling.

In Sun Haven you’ll go through the same farm and village-building routine as you always have, but you’ll also experience roleplaying elements typically not present in those other games.

Experience points are used in a branching tree of unlockable abilities providing a layer of player progression I don’t think we’ve seen executed as well in the genre before.

What’s more, the developers also differentiate Sun Haven from similar titles by catering purely to the player. This game is dripping with quality of life tweaks on the decades-old formula.

These include the removal of arbitrary “stamina meters” whose purposes are better served by utilizing the in-game clock and day/night cycle, introducing ranged and magic combat options that actually make killing things easier, and absolutely filling the world with methods by which the players can permanently and endlessly upgrade their character’s abilities.

In some respects, the game can feel a bit too nice, but this is countered by its immensity.

The game has a lot going for it in sheer terms of scope, scale, and size. There are more than a dozen romanceable characters, the map is relatively large, and I felt as though I barely scratched the surface after 16 hours of gameplay. There’s a lot to do.

The not so good

Unfortunately, the game’s in Early Access because it’s not ready for a full release yet. And when I say it’s not ready, I mean it.

I’ll call it playable in its current state because I never experienced a crash while playing and, so far, I haven’t experienced anything that made it impossible for me to move forward in-game.

But that’s where the laurels end when it comes to the game’s level of polish.

First off, the controls are abysmal. The only way the game was playable for me or my review partner/fiancée was to utilize an uncomfortable controller-mouse combo where you do actions and selections with the mouse in one hand and use the left stick on a gamepad to control movement.

You can certainly just use keyboard and mouse, but the movement felt much better with a controller (note: we had to set the controller up in the Steam menu, the game itself doesn’t offer any apparent native controller support).

The bad

It gets worse. You can’t map any controls in game. This was pretty close to a deal-breaker for me. Nearly every game Sun Haven competes with makes controller support seamless while simultaneously nailing keyboard and mouse controls. This game feels like it was made by people who’d never used either, and that doesn’t make any sense.

This absolutely needs to be fixed, and fixed well before anyone can justify the $25.99 price tag this Early Access game ships with.

Moving on, there are other problems with the current game state that make it difficult to understand its developmer’s priorities. One of the best things about the game is discovering new gear options that change game mechanics or offer new features. Unfortunately, getting or using a fancy new treasure would often inexplicably result in a previously gained treasure or item disappearing.

It’s great that I found a magical book, but why did my hard-earned, badass, super sword disappear the moment I switched to it in my hotbar? These kinds of issues happen far too frequently.

And there were scores of instances where I simply didn’t know what was going on and couldn’t be sure whether the game was buggy or I was just being dense. I spent 15 full minutes trying to figure out how the hell to plant seeds – literally the first quest in the game. And I still don’t understand.

Check out this screen shot:

Tech News

Omate O6L Pro smartwatch for kids packs software SIM and 4G LTE

Omate is back with another Nanoblocks smartwatch for kids, this one featuring 4G LTE connectivity and a software SIM. The new O6L Pro model is visually similar to the 3G version of the Omate x Nanoblocks smartwatch the company introduced back in 2018, but with updated tech that powers a number of features, including video calls, messaging, and more.

The Omate O6L Pro smartwatch features a 1.3-inch capacitive touch display, as well as a speaker, physical SOS button for emergencies, a built-in noise cancellation microphone, and a 2-megapixel camera for capturing selfies and participating in video calls.

The key feature included with the O6L Pro is the software SIM, making it the first kids’ smartwatch to offer this feature. Buyers get free unlimited 4G LTE services with the watch during its first three years, as well as free unlimited location services that power the SOS and tracking features.

As you’d expect from a wearable made for kids, the device has an IP67 rating. The O6L Pro is available in purple and black colors, plus there’s a limited edition version that features a nanoblocks band. With that latter offering, kids can place tiny plastic bricks on the watch’s band for a fun look.

Multiple purchasing options are available; the O6L Pro Black and Purple are both priced at $239 USD. Alternatively, you can get a ‘twin’ pack with two watches for $429 USD. The nanoblocks version of the watches are $10 more expensive at $249 USD each.

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