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‘Dead Space’ remake trailer shows a twist on familiar gameplay

Motive and EA have finally shared a gameplay trailer for their long-expected Dead Space remake. To an extent, the clip shows what you’d expect. It’s a familiar retelling of Isaac Clarke’s horror-filled mission to the mining ship USG Ishimura, but with much-improved visuals and sounds that make better use of modern hardware. You’re still severing the limbs of Necromorphs and floating through zero-gravity segments, just with eerie volumetric lighting and more realistic, context-sensitive sounds.

It’s not quite a rehash, thankfully. Isaac is no longer silent like he was in the 2008 original, and there’s a better feel for a story that involves the battle for sanity and discovering the fate of Isaac’s girlfriend Nicole. To some extent, the remake is an opportunity to refine Dead Space rather than simply profiting from a well-known name.

The revived Dead Space will be released January 27th, 2023 for PC, PS5 and Xbox Series X/S. While it isn’t a brand new game like fans might want, this preview suggests Motive is at least delivering what you’d expect from a remake: a modernization of graphics and gameplay that’s still true to the experience that drew people in the first time around.

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HBO releases its first ‘The Last of Us’ trailer

September 26th is The Last Of Us Day and HBO is marking the occasion with the first trailer for its highly anticipated adaptation of Naughty Dog’s game. The clip, which runs for just over a minute and a half, includes some of the most memorable moments from the 2013 title (which just got a complete remake for PS5). It features the leaning building from an early level and a bombastic opening outbreak sequence, as well as the unmistakable sound of a Clicker. It seems that the show will draw from the Left Behind expansion as well.

For the uninitiated, The Last of Us tells the story of Joel (Pedro Pascal) and Ellie (Bella Ramsay). The pair travel across a near-future version of the US that has been left devastated by a fungal infection, which turns victims into aggressive, zombie-like creatures. The trailer does a solid job of capturing the terrifying atmosphere of the game.

It’s clear HBO has high hopes for the series. Last month, it closed out a big sizzle reel that highlighted upcoming projects with the first footage from the show. While there’s no specific release date as yet, The Last of Us will premiere on HBO and HBO Max in early 2023.

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‘God of War: Ragnarok’ has a new story trailer and limited-edition PS5 controller

It’s been awhile since Sony teased us with the next installment in Kratos’ story. Earlier this year, a first look at God of War: Ragnarok showed us a father and son on a search for Tyr, the God of War of the Norse mythology. In the new trailer revealed during the September State of Play event, they have apparently found him, as he questions their motives, their quest and what they even know of so-called Godhood.

It’s a trailer that teases a complex story that seemingly has Kratos following his son’s lead this time around. Together, they will determine if they are bound by fate and prophecy, or make their own destiny — all while marching through a parade of stunning visuals and fast-paced combat while wielding familiar weapons like the Blades of Chaos and Leviathan Axe.

Between the story hints and action, the trailer definitely teases what looks like a worthy successor to 2018’s God of War — but if that’s not enough to convince you to pick up the game when it launches on November 9th, Sony is hoping a special limited-edition controller might do the trick. The God of War Ragnarok DualSense wireless controller is a blue and white affair decorated with a wolf and bear. The two-toned design is so subtle, you probably wouldn’t even recognize it as a God of War tie in at a glance. On the other hand, it’s not obnoxiously ugly, either.

God of War: Ragnarok, and its limited-edition gamepad, are both available on November 9th. Pre-orders for the controller open on September 27.

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Watch nearly 8 minutes of ‘Bayonetta 3’ gameplay in a new trailer

Bayonetta 3 is primed to be a stylish, neon-splattered action title, and Nintendo has the gameplay trailer to prove it. Today the studio dropped nearly eight minutes of Bayonetta 3 gameplay footage on YouTube, showcasing Bayonetta’s Witch Time, Demon Masquerade and summoning abilities, and how other characters will play. 

The game pits Bayonetta and her cohorts — a witch-in-training called Viola, the Umbra Witch Jeanne and a journalist named Luka — against an army of man-made bioweapons called Homonculi. Each character brings their own flair to the fight; Viola, for instance, can call upon a giant, maniacal Cheshire cat to help her take down massive monsters.

The Demon Masquerade feature allows Bayonetta to channel the abilities of various animals, including a moth, spider and scorpion. There’s also a new accessory called Immortal Marionette that adds a one-button input mechanic for combos and defense moves to any difficulty setting in the game. 

Bayonetta 3 is set to hit Switch on October 28th.

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Return to Monkey Island’s first gameplay trailer is a swashbuckling trip of nostalgia

When Return to Monkey Island arrives later this year, players will finally discover the secret of Monkey Island. That’s the pitch series creator Ron Gilbert made in the game’s newest trailer, which premiered today during Nintendo’s latest Direct showcase. “My name is Guybrush Threepwood, and this is a story about the time I finally found the secret of Monkey Island,” voice actor Dominic Armato declares at the start of the clip.

As you might imagine, the trailer is full of allusions to past Monkey Island games, including some of the series’ best gags. At one point, Guybrush drifts to the floor of the Caribbean, a sign pointing to Monkey Island and noting it’s only a six-minute walk away. Good thing our hero can hold his breath for 10 minutes. 

Many fan-favorite characters also make an appearance in the clip. Among others, I spotted used ship salesman and garish dresser Stan S. Stanman locked in the brig of LeChuck’s ship. Coincidently, you can chat to Stan on Return to Monkey Island’s updated website where he explains he’s in jail for “marketing-related crimes” that may have involved selling non-fungible items.

If you missed the news in April, Return to Monkey Island marks the, well, return of Ron Gilbert to the series he created back in the late ‘80s. Gilbert wrote and directed The Secret of Monkey Island, and went to work on the second game before leaving LucasArts in 1992. Fellow Monkey Island veteran Dave Grossman is also working on the new game, which will take place after the first two games. On consoles, Return to Monkey Island will arrive first on Nintendo Switch.   

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First ‘Redfall’ gameplay trailer shows a whole lot of vampire slaying

Microsoft opened its not-E3 Xbox and Bethesda showcase with a deeper look at Redfall. The co-op vampire shooter from Arkane Austin was supposed to be out this summer but it has been delayed until the first half of next year. In the meantime, many more details about the game have been revealed.

The first gameplay trailer begins with one of the playable characters, Layla, exploring a blood-drenched church by themselves. In an attic space, they hear a voice muttering. A vampire attacks, followed by a couple more. Sharpshooter Jacob, one of Layla’s teammates, shows up to help out. 

Redfall is set on an eponymous island off the coast of Massachusetts. It’s filled with vampires and cultists who want to be turned (i.e. familiars). The vampires blocked out the sun and caused the tide to recede, making it impossible for those on the island to escape. 

There’s a brief look at the two other playable characters: engineer Remi, who has a killer robot companion, and Devinder, an expert on all things creepy (or a cryptozoologist, if you’re fancy). Layla, meanwhile, has telekinetic powers and Jacob has a cloaking ability. The characters’ various abilities can be upgraded.

As with the Dishonored games, playing stealthily will be to your advantage. “A huge emphasis for Redfall has been the solo experience, in keeping with Arkane’s passions,” explains Arkane Austin studio and creative director Harvey Smith said. “Redfall is an open world game, but it can be soloed with any of the heroes. The pace becomes more exploratory; you can use recon and stealth to gather info on encounters and avoid enemies or get the drop on them.”

The vampires have a hierarchy, seemingly ranging from grunts to powerful bosses. There will be nests to clear out. The cultists, meanwhile, are willing to lay down their lives to protect the vampires. They will shoot on sight. 

Luckily, you’ll have an extensive arsenal with which to battle your enemies as you try to purge the island of evil. Some of the weapons have unique traits. Along with regular ol’ guns, you’ll have slightly more traditional vamp-vanquishing weapons, including a stake launcher and a UV beam. 

Redfall is coming to PC, Xbox consoles and Xbox Cloud Gaming in the first half of 2023.

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The first ‘Final Fantasy XVI’ gameplay trailer reveals a summer 2023 release window

Final Fantasy XVI is due to hit PlayStation 5 in the summer of 2023 — and Square Enix has a hot new trailer to prove it. The title’s first gameplay trailer showcases the massive monsters called Eikons and the Dominant humans that inhabit them, and presents chaotic, cinematic battle scenes in a medieval-inspired world.

FFXVI was officially revealed in September 2020 and developers promised to drop more information about it by the end of the following year. But in December 2021, the development team announced the game was nearly six months behind schedule due to the COVID-19 pandemic. Now that we’ve waited an extra half a year, the gameplay trailer is finally here.

“In our latest trailer, we’ve introduced several new Eikons, as well as provided a more detailed peek at our action-packed battle system and the freedom it gives players,” FFXVI director Hiroshi Takai said on the PlayStation blog. “As for development progress, I’m happy to announce that the game is fully playable from start to finish; though, from optimization to brush-up, there is still a mountain of challenges to tackle as we head into our final push.”

It seems like Square Enix is back on track with its FFXVI development timeline, aiming to release the game on PS5 next summer. It’s set to be exclusive to PS5 for a limited time.

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‘Horizon Call of the Mountain’ PSVR2 trailer reveals a perilous climb

Sony has finally revealed key details for PlayStation VR2’s marquee title. The company, Guerilla Games and Firesprite have shared the first gameplay trailer for Horizon Call of the Mountain along with details of the story. You play Ryas, a disgraced Shadow Carja Warrior who seeks freedom and redemption by tackling a new threat to the tribe. As you might guess, the gameplay revolves around VR-friendly exploration and combat. You’ll scale mountains using climbing picks, take down rogue machines with your bow and craft new gear.

While the trailer doesn’t offer too many spoilers, the developers made clear that Call of the Mountain has tangential links to the main Horizon narrative. You’ll run into Aloy and other familiar characters alongside new ones. This is also clearly a technological showcase for the PSVR2 headset. Besides the lush visuals, you can show off the experience in a “River Ride” segment practically tailor-made for spectators watching your TV.

There’s still no release date for the game, although that’s not surprising when Sony has yet to narrow down launch timing for the PSVR2 itself.

You won’t have to wait to get some fresh Horizon content, at least. Guerilla has released a major update for Horizon Forbidden West that adds New Game+ and Ultra Hard modes for players who felt the existing difficulty levels weren’t enough of a challenge. You’ll also see better antialiasing for visuals in Performance mode on PS5 and PS4 Pro, and tinkerers will be happy to know they can both reassign their skill points and customize their outfits to look like anything they already own.

More technical upgrades are coming, too. Guerilla has teased a patch with variable refresh rate support for compatible TVs, not to mention a 40 frames per second mode that might split the difference between graphical beauty and smooth frame rates. The studio is still determined to keep Forbidden West relevant, then, even if its attention has shifted more toward VR.

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Elden Ring game trailer delivers on George R.R. Martin hype

At this point, it would seem that Geoff Keighley and Elden Ring are eternally linked (or at least linked until the game comes out next year). For what surely felt like years, Keighley was badgered by the Souls lovers of the world for an Elden Ring reveal, and then earlier this year, he was finally able to deliver it during his Summer Game Fest event. Keighley isn’t done with bringing us new Elden Ring trailers, as The Game Awards served up another one that Souls fans will want to check out.

Amy Sussman/Getty

While previous trailers have focused chiefly on Elden Ring‘s open world, this new trailer focuses on the game’s story. The trailer is somewhat cryptic, but it effectively sets the stage for the game nonetheless. It mostly seems to give us the story so far, detailing a war between demigods sparked when an item called the Rune of Death was stolen.

Image credit: Bandai Namco

Toward the end of the trailer, we hear that the characters of Elden Ring have “inhabited a fractured world” since that war, with the suggestion that the player can change things. Going into this trailer, we knew that the Elden Ring had been broken, and its shards – known as Great Runes – had fallen into the hands of the demigods, who then went to war with one another. Players will collect these Runes as they play in an attempt to restore the Elden Ring and become an Elden Lord.

The truth is that large parts of this story will probably remain cryptic until the game is out and we can make better sense of all of these pre-release teases, but as story trailers go, this one is pretty compelling. For starters, it looks beautiful, and though we don’t get to see any gameplay, the aesthetic is definitely enough to pull any Souls fan in.

The story will hopefully be a good one as well, as it was crafted by Hidetaka Miyazaki – the mastermind behind the Souls series, including Bloodborne and Sekiro: Shadows Die Twice – and A Song of Ice and Fire writer George R.R. Martin, who assisted in worldbuilding. That’s a pretty potent pair when it comes to fantasy writing, and given what we’ve seen so far, all the promise and potential of the creators of these historic pieces of media will very likely deliver with Elden Ring.

Thankfully, this trailer debuted with no word of a changing release date. Originally slated to release on January 21st, 2022, Elden Ring was eventually delayed to February 25th, 2022 – a release date that’s still sticking as of this latest update. Here’s hoping that the February 25th date is the one that sticks for good because there is a ton of anticipation riding behind this release.

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Halo Infinite campaign launch trailer prepares us for all-out war

Even though Halo Infinite‘s multiplayer has been out for a couple of weeks, we’re still awaiting the arrival of the game’s campaign. We’re about a week away from the launch of Halo Infinite‘s campaign, but that isn’t stopping 343 Industries and Microsoft from whetting appetites with a launch trailer today. If you’re a fan of the Halo campaigns of the past, then you’ll definitely want to give this trailer a look.

Master Chief takes on The Banished

As we’ve known for quite some time already, in Halo Infinite, Master Chief will be going toe-to-toe with The Banished, a Covenant splinter group that ultimately rebelled against their old allies. The launch trailer for Halo Infinite‘s campaign gets us right into the details: The Banished are planning to fire a new ring called Zeta Halo and Master Chief has to stop them.

This, of course, means there will be plenty of fighting, and we know that Halo Infinite is going to have at least a semi-open world, which is something of a departure for the Halo series. While previous entries have had huge maps with secret weapons and collectibles dotted throughout them, they’ve also been linear in their design.

With Halo Infinite, that all changes – at least somewhat. While on Zeta Halo, Master Chief will be able to capture forward operating bases held by The Banished, and we get to see a glimpse of some of those base assaults in this trailer. While the trailer doesn’t give too much away – at least compared to what we already know – those who are trying to go into it as unspoiled as possible may still want to give it a pass for now.

Microsoft tries a different strategy with Halo Infinite

Halo Infinite represents a pretty big departure for the series and for Microsoft, which have both followed a fairly consistent structure throughout the years. We’ve already told you how Halo Infinite is changing from a design perspective, but it’ll be a lot different from previous games from a monetization perspective as well.

For all previous releases in the Halo series, multiplayer and the campaign were both parts of the same purchase. $60 (or whatever the game cost at the time) granted you access to both, but that won’t be the case for Halo Infinite. Halo Infinite‘s multiplayer is free-to-play and is already available.

That means the campaign will be sold separately for $60, so we’ll soon find out just how much value Halo players put on the campaign. With no multiplayer included to hook players into buying, the campaign needs to stand on its own from a value standpoint if Microsoft is looking to sell copies. That could explain why 343 and Microsoft decided to make Halo Infinite‘s campaign semi-open world, a decision that suggests it’ll be broader in scope (and perhaps even in replayability) than previous campaigns.

Of course, Halo Infinite‘s campaign will also be available through Xbox Game Pass, which means that it doesn’t necessarily have to sell copies a ton of copies at $60 to be counted as a success in Microsoft’s eyes. In any case, we’ll find out if the value is there soon enough, as Halo Infinite‘s campaign launches on Xbox One, Xbox Series X, and PC on December 8th.

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