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‘The Matrix Awakens’ is an Unreal Engine 5 demo you can preload today

On December 9th, Epic Games will release The Matrix Awakens, an interactive tie-in to The Matrix Resurrections. You can preload the demo to your PlayStation 5 or Xbox Series X/S console ahead of its debut at The Game Awards. Epic built the experience using Unreal Engine 5, and you can see what the next-generation engine is capable of in a teaser the company shared today. “How do we know what is real?” asks a life-like Keanu Reeves partway through the clip.

It’s a rare movie experience that’s any good, but that might not matter with The Matrix Awakens. For most people, this will be their first chance to see UE5 in action. Epic previewed the latest iteration of its popular game engine part way through last year with a stunning PS5 demo that showed off what it could do. In May, the company released an early access version of UE5 to PC, but the system requirements meant most people couldn’t experience the Valley of the Ancient demo with the hardware they had.

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Categories
Game

Unreal Engine 5 is Now Available in Early Access

Epic Games announced today that Unreal Engine 5 is now in early access. The company went into detail about the tool on its blog and outlined the new features that will be available for early access.

Unreal Engine 5 is the latest game engine from Epic Games that a multitude of game developers and filmmakers use to create their art. Those who are interested in signing up for early access and testing out the new engine can access it through the Epic Launcher.  

Along with the Early Access announcement, Epic Games released a 15-minute tech demo called Valley of the Ancient, which highlights all of the new, key features of Unreal Engine 5. While Unreal Engine 5 is not production-ready, there are plenty of tools for game developers and enthusiasts to try out and experiment with.

This latest generation completely overhauls the UI and utilizes new features such as Nanite and Lumen. The new UI for the game engine streamlines a significant amount of access to features for developers.

The content browser can now be accessed through hotkeys and editor tabs can be opened and closed right on the side of the screen. Nanite is a “virtualized micropolygon geometry system” which allows an incredible amount of detail in geometric shapes in massive playable spaces. The Lumen feature gives developers the ability to create photorealistic lighting that adapts to geometry and light sources in the engine.

Those who want to get into the nitty-gritty details can read the release notes on the Unreal Engine Site.

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