Both of Valve’s classic Portal games arrive on the Switch today

A few months ago, Valve announced that both of its excellent Portal games were coming to the Nintendo Switch, but we didn’t know when. Today’s Nintendo Direct presentation cleared that up. Portal Companion Collection will arrive on the Switch later today for $19.99. The collection includes both the original Portal from 2007 as well as the more expansive, story-driven Portal 2 from 2011. Whether you missed these games the first time out or just want to replay a pair of classics, this collection sounds like a good way to return to one of the most intriguing worlds Valve ever created.

While the original Portal was strictly a single-player experience, Portal 2 has a split-screen co-op experience; you can also pay this mode with a friend online as well. And while these games originated on the PC, Valve also released Portal 2 for the PlayStation 3 — and if I recall, the game’s controls mapped to a controller very well. Given that the Portal series is more puzzle-based than traditional first-person games, you shouldn’t have any problems navigating the world with a pair of Joy-Con controllers. 

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This could be Valve’s wireless VR headset, Deckard

A recently published U.S. patent application might provide a good preview of Valve’s wireless VR headset.

The rumor mill has been heating up recently with deep dives into Steam code, uncovering intriguing details that seem to suggest a new head-mounted display system, possibly called Deckard, is in development. So far most signs point to this being a stand-alone, wireless headset similar to Meta’s Quest 2 — or at least a device that has the option to be used without a PC connected.

Much of the patent discusses the headstrap and how it allows various adjustments for optimal comfort while still holding securely — as well as preventing outside light from leaking inside. The patent contains several drawings that show two dials at the back for adjusting the fit, allowing fine-tuning even in the middle of a game or other VR experience, without the need to use both hands or to remove the headset.

The design shown in the patent might not ever be manufactured; however, it’s interesting to see what Valve has been working on and it’s likely that at least some aspects of this design will be used in a future product. The ear speakers look quite similar to the current Valve Index and there is still a center strap that runs front to back with hook and loop straps for adjustment.

In addition to the center strap, the dials are described as a way to adjust both the top and the side tightness, so perhaps the added dial will make fine adjustments to the top strap more quickly and without having to unhook it before tightening. This can be critically important in the middle of an intense VR session if the headset is slipping, causing the image sharpness to suffer.

Valve VR headset back headstrap dials patent Deckard?

While fit and comfort are very important aspects of any VR headset, the hardware specifications are what is of most interest. Unfortunately, no details were provided in that regard. Earlier speculation suggests Valve’s rumored Deckard headset could have many of the same features as Meta’s Quest 2 while retaining the ability to connect to a PC to run higher quality games and more demanding apps.

With Meta’s Cambria and Apple’s first VR headset expected to arrive in 2022, it seems Valve might join the fray with Deckard as well, making this the biggest year ever for virtual reality hardware.

Editors’ Choice

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Valve’s Steam Deck Delayed Due to Component Shortage

Valve’s Steam Deck has been delayed until February 2022, according to an email sent to people who placed a reservation on the handheld device. In the email, Valve apologizes for the delay and cites the global supply chain issues and material shortages that have been plaguing both consoles and GPUs since the start of the COVID-19 pandemic.

“Due to material shortages, components aren’t reaching our manufacturing facilities in time for us to meet our initial launch dates,” states the email sent to those with a reservation. The email did not provide information for those who want to purchase a Steam Deck but don’t want to place a reservation. The current backups in the global supply chain and issues with part sourcing and manufacturing will likely also push back the date of widespread availability for the handheld.

The issue affects all Steam Deck models, which were previously expected to begin shipping in December.

Valve notes that February 2022 is still an estimate, but it appears to be putting its faith in the new street date regardless. Those who reserved a Steam Deck will keep their place in the purchase queue, but the dates “will shift back accordingly” to start in February rather than in 2022.

Valve originally announced the Steam Deck in July. While the handheld’s form factor and design drew comparisons to the Nintendo Switch, Valve intends for the Steam Deck to be more like a portable PC. Players will have access to their entire Steam library of games on the go and will be able to play games with the Steam Deck’s built-in controller, as well as hook up the handheld to a TV or monitor to game on a bigger screen.

Editors’ Choice

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Valve’s Steam Deck delayed – SlashGear

Valve announced today that the first shipments for its Steam Deck handheld have been delayed. Originally slated to begin shipping in December 2021, those initial orders have now been pushed back to 2022. The delay isn’t massive in the grand scheme, but this is another example of new hardware missing its original launch window because of supply chain issues and global shortages.

Steam Deck delay: When orders will begin shipping

Valve has confirmed that initial Steam Deck orders will begin shipping out in February 2022. We aren’t given a precise release date beyond that, but then again, we had never had a specific date for the original December launch either. In a post to Steam today, Valve said that the new shipment window is based on its “updated build estimates.”

“The launch of Steam Deck will be delayed by two months,” Valve said today. “We’re sorry about this — we did our best to work around the global supply chain issues, but due to material shortages, components aren’t reaching our manufacturing facilities in time for us to meet our initial launch dates.”

Users don’t have to do anything in the wake of this delay, as Valve says everyone will keep their place in line, but the entire queue will shift back two months. If you pre-ordered a Steam Deck, you can check the updated availability estimate for your order by heading over to the Steam Deck page.

Another one bites the dust

Sadly, the Steam Deck is the latest in a long line of hardware that has been hit with delays. We have a global silicon shortage to thank for all of that, and so far, there’s been no sign that it will be easing significantly anytime soon. We’ve been grappling with this shortage for so long at this point that there was some question of whether or not Valve would have to contend with supply constraints back when the Steam Deck was first announced over the summer.

Valve, however, is in good company here, and we don’t even need to step outside the realm of video games to find multiple examples of hardware impacted by these issues. For example, the PlayStation 5 and Xbox Series X are both hard-to-find consoles a year out from release. Even Nintendo has managed to join the fray in launching the Switch OLED, which is difficult to find at the moment as well.

We’ve even seen more niche hardware manufacturers grappling with supply shortages in recent months. Analogue’s upcoming FPGA-based handheld, the Pocket, has faced numerous delays that have now pushed initial shipments back to December 2021, even though those handhelds were ordered in August 2020.

So, while it stings to hear that the Steam Deck has been delayed, it isn’t exactly surprising given the global state of affairs. We’ll let you know Valve makes any additional announcements regarding Steam Deck availability, but for now, expect the first orders to begin shipping out sometime in February 2021.

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Valve’s new verification program will make it easy to see if a game runs on Steam Deck

Ahead of Steam Deck’s December release, Valve has detailed the compatibility program it will use to let people know if they can play their games on the portable PC. Dubbed , the system groups games into four categories: “Verified,” “Playable,” “Unsupported” and “Unkown.”

If you see a game with the first badge, it means it will work great out of the box. Of the playable category, Valve says you may need to do some tweaking. For example, in a title like Team Fortress 2, you might have to download a community controller configuration before you can use the Steam Deck’s thumbsticks and face buttons to play the game. Valve lists Half-Life: Alyx as an example of an experience that you won’t be able to play on Steam Deck, suggesting the unsupported category will be mostly occupied by VR titles. Lastly, an unknown tag means the company hasn’t had a chance to test that game for compatibility yet.

Deck Verified


To earn verified status, a game must meet four criteria. First, it should include full controller support, and the onscreen keyboard should appear when needed. Second, you shouldn’t see any compatibility warnings. The game should also support the Steam Deck’s native 1,280 by 800 resolution, and text should be easily readable. Lastly, if the title is playable through Proton, everything, including any anti-cheat software, should work through the compatibility layer.

To make things easy, you’ll see the badges appear both in your Steam library and the store. Moreover, each time you go to buy a game, you’ll see a full compatibility report that lists any issues to expect when playing it. Valve says it’s also working on a system that will allow you to see what compatibility category each game in your library falls under before Steam Deck is available in December. 

If nothing else, the system should make it easier to decide if it makes sense to buy a Steam Deck. The last thing anyone wants is to spend $400 on a new gadget and not be able to play their favorite games.  

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Try to fix Valve’s Steam Deck at your own peril

Valve has long been a proponent of open hardware and software, but its latest video makes a case to the contrary for the upcoming Steam Deck. The game company has posted a Steam Deck teardown video that shows how to pry open the handheld console while simultaneously urging you to keep the system shut. It’s certainly possible to get in — it’s just that you might just cause more problems than you solve.

As Valve explains, the Steam Deck is tightly packed with highly customized parts, including the thumbsticks. While the company is promising replacements for various parts in the “coming months,” there are chances you’ll damage the system on your way in through static electricity or other mishaps. There can also be consequences to using off-the-shelf parts. A stock SSD might interfere with the handheld’s thermals, for instance. You might even compromise the integrity of the console just by opening it, according to Valve.

This likely won’t deter you if you insist on fixing your Steam Deck yourself. Valve clearly expects at least some unofficial repair attempts given its parts plan. However, it’s evident the Half-Life maker wants you to rely on Valve’s own technicians, or at least third-party pros, in the event the Deck breaks. This machine isn’t the poster child for right to repair advocates, even if it’s easier to fix than other devices.

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Valve’s Steam Deck handheld takes on Switch for PC gamers

If you’ve ever looked at a Nintendo Switch and thought, “it would be cool to have something like this for PC gaming,” then boy does Valve have the device for you. Today Valve announced the Steam Deck, a new handheld gaming device that lets you play Steam games on the go. Of course, we’ve seen PC gaming go portable through gaming laptops in the past, but the Steam Deck seems to take things to a whole new level.

On the freshly-launched Steam Deck website, Valve says that it “partnered with AMD to create Steam Deck’s custom APU,” and the result is a handheld machine sporting a Zen 2 CPU with 4 cores and 8 threads paired with an RDNA 2 GPU with 8 CUs. The Steam Deck features 16GB of LPDDR5 RAM and has a few different storage options: 64GB eMMC (PCIe Gen 2 x1), 256GB NVMe SSD (PCI Gen 3 x4), or a 512GB high-speed NVMe SSD (PCIe Gen 3 x4). All Steam Deck models will come with a microSD card slot for expanded storage as well.

On the front of the device, we’ll find a 1280 x 800 (16:10) 7-inch LCD touch screen running at 60Hz along with a collection of physical controls. There are ABXY face buttons along with a d-pad, L & R bumpers, triggers, and two analog sticks, just like you’d expect on any modern game controller. Those thumbsticks support capacitive touch, however, and they’re joined by two square trackpads with haptic feedback. Around the back, there are also four assignable buttons on the grips, so you’ve got a lot of control options.

It doesn’t stop at physical and touch controls, though, as the Steam Deck also supports 6-axis gyro controls, allowing you to aim by moving the device itself. In addition, valve says that the Steam Deck comes outfitted with a 40WHr battery that’s good for 2-8 hours of gameplay on a full charge, and we’ve probably got that relatively low-resolution display to thank for the fact that this can even be played on-battery in the first place.

If you don’t want to play in handheld mode, you can also connect the Steam Deck to a TV or monitor using the device’s dock, just like you would a Nintendo Switch. The dock will be sold separately, but it seems that it adds a lot of connectivity options beyond the Steam Deck’s USB-C port. It’s worth pointing out that the USB-C port supports DisplayPort 1.4 and can output at up to 8K at 60Hz or 4K at 120Hz.

While this is meant to play games through Steam, Valve also seems to be taking the novel approach of letting users do what they want with their machines. “You can also install and use PC software, of course,” Valve writes on the Steam Deck website today. “Browse the web, watch streaming video, do your normal productivity stuff, install some other game stores, whatever.”

So, if you’ve ever dreamed of having PC games playable on a handheld device, the Steam Deck sounds like the perfect machine for you. Considering that it can be hooked up to a TV or monitor, this could also serve as a solid replacement for a gaming desktop or laptop for some people, especially at the moment when PC hardware is hard to come by.

Steam Deck’s pricing varies depending on what kind of storage you want to get. The base model with 64GB of eMMC storage will run $399.00, while the 256GB NVMe SSD model will cost $529.00. To get the fastest 512GB NVMe model, you’re looking at a total cost of $649.00, though you do get some extras with that, including anti-glare etched glass and a carrying case.

The Steam Deck won’t be arriving until December 2021, but Valve will begin taking reservations for the device tomorrow, July 16th, at 10 AM PDT. You’ll want to head over to the Steam Deck page on Steam, log in with your Steam account, and make your reservation as soon as they open tomorrow because Valve says that users will be notified in the order they made their reservations once stock is available later this year.

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Everything We Know About Valve’s Steam Deck

Valve has announced a game-changing handheld called the Steam Deck. Yes, it works with your Steam library, and it’s available for pre-order. Here’s everything you should know about the Steam Deck, how it compares, what it can do, and how you can get your hands on one.

Further reading

What is the Steam Deck?

The Steam Deck is a new handheld gaming device announced by Valve in mid-July (right after Nintendo opened pre-orders for its OLED Switch). As the name suggests, the handheld is designed to work with Valve’s immensely popular Steam platform and will allow players to play any of their Steam library on the go.

The Steam Deck does share some similarities with the Switch, such as dual joystick controls, dock-based charging, and the ability to connect it to an external display. There is also a 7-inch screen with a 1200 x 800 resolution (no 4K output supported), and battery life is reported to last up to seven or eight hours, depending on use. Connections include a USB-C port for charging, as well as an SD card slot for extra storage.


A Steam-powered handheld may make a lot of sense, but gamers naturally have many questions about just how well this device can perform. The best comparison is a small gaming laptop, but the Deck’s components are fairly unique: Steam partnered with AMD to customize a Zen 2 CPU to power the Deck, while an RDNA 2 takes care of graphics. There’s also a healthy 16GB of RAM and up to a 512GB solid-state drive for storage.

Finally, Valve has said that Steam Deck will support cloud saving tied to your account, which means you will be able to play a game on your PC and then pick it back up on the Deck for mobile play without losing any progress. Steam features like Chat and Remote Play are also supported on the Deck, so as long as you’re comfortable with the small screen, you won’t miss much.

Release date

The first Steam Decks will be shipping out around December, and pre-orders are available now. Steam appears to be updating expected availability based on their shipping windows, and it’s already shifted considerably. As of this time, you can expect a reserved Deck to ship in the second quarter of 2022.

Factorio running on a Steam Deck.

Models and specs

The Steam Deck offers three different models for players to choose from.

The first is a $400 model equipped with 64GB of eMMC storage, and it comes with a carrying case. This is definitely one model you’ll want the SD card for to hold any sort of larger games.

The second is a $530 mode with a 256GB NVMe SSD for better loading times. It comes with both a carrying case and a Steam Community profile bundle.

The third is a $650 model with a 512GB SSD, an upgraded display with an anti-glare etched case, and an exclusive virtual keyboard theme in addition to the other extras from the previous options.

Game compatibility

One of the common questions we’ve seen about the Deck is, “Wait, it can really play all the games on Steam?”

The answer is currently complicated. Valve itself isn’t preventing you from playing any titles on their platform with the Deck, but the hardware itself does have some built-in limitations. At the core of the system is a Linux-based OS using Valve’s new Proton tool that enables Windows-friendly games to function with Linux. According to ProtonDB’s latest research, that approach has problems for more demanding games that aren’t really designed to handle this.

Notably, extra-popular titles like Destiny 2, Apex Legends, and PUBG don’t currently function well enough to play on the Steam Deck — at least, not on multiplayer. Something seems wrong with how Proton is dealing with anti-cheat systems.

Two pieces of good news: First, if there is a specific bug with anti-cheating and Proton, Valve is likely to find a workaround in time. Second, single-player games are unlikely to be affected by these problems and should be playable. Results may vary depending on the demands of the game and how gameplay is with a smaller screen, but you can try out any of your favorite titles as long as you have enough storage space. Oh, and if you’re not a big Steam fan these days, the Deck will also support the Epic Games Store.

The Steam Deck connected to controllers.

Using a keyboard and mouse

The Deck offers thumb-friendly joysticks, a four-button layout, and a touchpad, plus four back grip buttons and shoulder options. There’s a gyroscope option for motion-based controls when supported, too. That’s all familiar but may not be ideal or comfortable for all users. Fortunately, the Deck also appears to be compatible with wireless connections to a keyboard and mouse if you prefer this kind of setup when possible.

How to pre-order the Steam Deck

If you want to take action now (and since the shipping date has already shifted back half a year thanks to previous reservations, that may be a good idea), we have a guide to walk you through pre-ordering a Steam Deck. Valve is using an account-based reservation system, so you will need a Steam account to begin. Users are reporting some issues, such as being told that their accounts are too new to purchase or receive error messages along the reservation process, so it’s important to stay patient as Valve fine-tunes the process.

We’ve got a more detailed guide on the Steam Deck pre-order process here.

If you spot a Deck for sale on a site like eBay, don’t fall for it. Promising Steam Decks months ahead of its shipping date violates eBay’s policies for sellers, and these listings are being quickly removed.

Editors’ Choice

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Five ways Valve’s Steam Deck seems too good to be true

Today we’re looking at the Valve Steam Deck, a gaming machine with built-in game controls that runs SteamOS. This device’s industrial design owes to several machines that’ve found some measure of success in the past – the Sega Game Gear, Razer Project Fiona, and the most obviously similar recent powerhouse of a device like this: Nintendo Switch. But might this be a device that’s too idyllic to make it to gamer hands in the real world?

5. Could this be the one that sticks?

If you take a peek at Razer’s Project Fiona, you’ll find a gaming tablet with controllers at its sides. That machine ran a Steam-style game manager on top of Windows – and never really caught on with the gaming masses. That might’ve been released a bit earlier than it should have, back in the year 2012. Something about that combination of software and hardware didn’t quite capture the public’s imagination – or didn’t do so well enough to make it viable enough for more than one attempt.

SEE TOO: Steam Console news tipped by Gabe Newell

The Steam Deck concept – complete with remote game streaming – could also be compared in part to an earlier machine-and-software combo in the NVIDIA SHIELD handheld gaming system. We were remotely streaming AAA games with this device back in 2014. That device could – and still DOES – have the ability to stream games from a user’s Steam account.

Something about the idea that one would have a smart game streaming device with built-in controllers did not work for more than a single generation with major gaming companies NVIDIA and Razer. What makes the Steam Deck different in 2021?

4. Were Steam Machines just a dream?

It was October of 2013 when Valve started talking about Steam Machines. Those were computers/consoles that’d run SteamOS. They went so far as to reveal and release a few – from top-tier PC manufacturers. Over the next half-decade, we remained hopeful that the Steam Machine would… somehow… keep on trucking. But by April of 2018, it was entirely clear that Steam Machines weren’t going to be what Valve envisioned.

Why should a device sold by Valve, running SteamOS here in late 2021 and early 2022 be any different from the Steam Machines we never really saw take hold over the past near-decade? Will the built-in display make a difference? Will it make a difference that Valve itself is overseeing manufacturing and effectively promising quality software?

3. Can this device really run whatever?

It’s difficult to imagine a new device released running a software that’s different from the operating systems we use all the time, every single day of the year. Especially when the software requires that its maker keep a keen eye on development, it requires faith in the creator of said software that the user would invest in the device.

On the other hand, this device isn’t particularly locked down. As noted by official SteamWorks documentation, “Steam Deck is a PC, and players will be able to install whatever they like, including other OSes.” As such, you could potentially install whatever other game or app stores you like – it’s your device, you can do what you want with it. Will this sort off allowance of freedom in a piece of hardware like this change the way competing gaming devices are expected to do business?

2. Will developers use all of these buttons?

Early Steam Deck developer kits look a whole lot like the imagery that appears on the main Steam Deck webpage. This indicates – but does not guarantee – that this device will be what the machine looks like when it’s ready for public use. UPDATE: Valve has confirmed that “functionally”, the Steam Deck Developer Kit EV2 (engineering verification test build) will be “identical to the Steam Decks that will be shipping to customers later this year.”

The Steam Deck has several hardware controls on it, and, thanks to extensive work with controller integration, it’ll have the ability to work with 3rd-party controllers, too. The controllers on the sides of the Steam Deck are not removable, but the entire device is able to dock and output video signals, as it is effectively a tiny gaming PC. There’ll eventually be an “official dock” with what Valve’s indicated will include ports like USB-C, HDMI, DisplayPort, ethernet, and full-sized USB.

Controls on the Steam Deck include a 7-inch touchscreen, trackpads (effectively Steam Controller touchpads), gyroscope (detecting position of the machine as you move in real space), as well as joysticks, directional pad, XYAB buttons, triggers, and grip buttons. Grip buttons appear under the rim, on the back for the fingers that grip the sides of the machine. Will games actually make use of all the controls, or will some remain un-used while others are used non-stop?

1. Could the price be right?

Steam Deck’s most basic iteration has a listed price of $399 USD. That includes 64GB eMMC internal storage and a hardware carrying case. Each of the first wave of Steam Deck have the same processor, a custom AMD APU with AMD Zen 2 + RDNA 2 GPU with 16GB LPDDR5 RAM. All models include a microSD card slot for storage expansion.

The middle-tier version of Valve’s Steam Deck has 256 GB NVMe SSD (PCIe Gen 3 x4) storage (that’s faster than the eMMC in the most basic model). This version also has the basic carrying case, and adds an “Exclusive Steam Community profile bundle”. The middle-tier model will cost users around $529 USD.

The most extravagant version has a price of $649 USD, and includes 512GB “high-speed NVMe SSD” (PCIe Gen 3 x4). This is the fastest storage of the three. This version of the Steam Deck has an “Exclusive Steam Community profile” as well, and an Exclusive virtual keyboard theme, and an Exclusive carrying case. The most expensive version here has special “Premium anti-glare etched glass” over its display, too – so you’re getting that one hardware upgrade in addition to the faster (and larger amount of) storage.

Valve’s Steam Deck has a release date of December, 2021. That’s their “starts shipping” date, anyway. They’ve indicated that reservations open on July 16, 2021, at 10AM PDT. If this machine is everything Valve professes it will be, the least expensive version of the Steam Deck seems like a winning proposition. Avoiding the whole “different versions of the machine have different capabilities” mess that is Nintendo’s Switch Lite – and the like – seems like a positive move, too.

SIDENOTE: Should the display be better?

The touchscreen display panel on this machine is a 7-inch 1280 x 800px “optically bonded LCD for enhanced readability” with 60Hz refresh rate. That’s clearly aimed at gamers looking to make the most of the platform to win games, rather than people that tend to buy whatever smartphone is available with the most extravagant display panel. This device isn’t running with the 120Hz refresh rate we’ve seen on some recent smartphones and tablets, and it’s not going to be as bright or sharp as a display on a high-end Samsung slate, or an iPad Pro. But those devices aren’t really competing with the Steam Deck, are they?

Much like Nintendo Switch, the on-device display represents one of several ways to play games with the machine. It can be plugged in to a bigger display and used like a gaming console. It can be plugged in to a PC display and used like a desktop of sorts. Does that mean the display on the device doesn’t need to be as high-end as a dedicated tablet?

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Valve’s Steam Deck handheld PC starts at $399 and lands in December

The rumors about Valve making a version of the Nintendo Switch for handheld Steam gaming are true. The company has revealed the Steam Deck, which will arrive in December in the US, Canada, the European Union and the UK, with availability expanding to more regions later. The system starts at $399.

Although the hardware isn’t final, according to IGN, the device currently looks like a mashup of a Switch, a Sega Game Gear and the Steam Controller. It has a seven-inch touchscreen, with a resolution of 1,280 x 800 at a 16:10 aspect ratio, 400 nits of brightness and a 60Hz refresh rate.

Valve Steam Deck


There are dual thumbsticks, two 32.5mm square trackpads, an analog directional pad, four main face buttons, triggers and a quartet of grip buttons, as well as gyro controls. The Steam Deck also has a headphone jack, stereo speakers, dual microphones and haptic feedback. It weighs around 669 grams and it’s just under a foot wide.

Valve teamed up with AMD on the hardware. The Steam Deck’s custom chipset features a 2.4-3.5GHz processor and a 1.0 to 1.6GHz GPU with eight RDNA 2 compute units. Valve claims it’s a “Zen 2 + RDNA 2 powerhouse” that’s capable of running the latest major games “in a very efficient power envelope.”

The handheld PC comes with 16GB of LPDDR5 RAM and up to 512GB of NVMe internal storage, which you can expand with a microSD card. Valve says the 40-watt-hour battery will power the device for between two and eight hours on a single charge. The battery life will depend on how resource intensive the games you play are. The Switch, meanwhile, runs for up to nine hours. 

Valve Steam Deck


Steam Deck runs on a new version of SteamOS that’s designed for handheld use. Valve says it uses Proton, a compatibility layer that lets games run without developers having do any porting work. You’ll have access to your full library of games. You can expect to have access to many Steam features, including chat, remote play (so you can play games from your PC just about anywhere), cloud saves and, of course, the Steam storefront.

The device has a built-in quick suspend and resume feature. Pressing the power button will suspend your game and send the Steam Deck into sleep mode. You’ll be able to continue where you left off when you hit the power button again.

Steam Deck will support a variety of Bluetooth and USB-C peripherals. You can plug in a powered USB-C hub and use multiple devices at once. You can connect the system to an external display and play games at up to 8K at 60Hz or 4K at 120Hz.

Valve is also making an official dock with DisplayPort 1.4, HDMI 2.0 and Ethernet ports, as well as one USB 3.1 connection and two USB 2.0 sockets. You’ll be able to use the Steam Deck as an actual PC, if you like. In fact, you’ll even be able to install some other game stores.

The Steam Deck could be compelling for those who’ve been yearning to play all kinds of PC titles while they’re on the move or even relaxing on a couch. However, the name is very similar to Elgato’s Stream Deck, so it remains to be seen whether that part of the system will stick. Notably, the device costs just $50 more than the upcoming OLED version of the Switch and the same as an all-digital PlayStation 5.

The base $399 Steam Deck comes with 64GB of eMMC internal storage and a carrying case. For $529, you can upgrade the storage to a 256GB NVMe SSD. The 512GB model costs $649 and comes with “premium anti-glare etched glass.” The dock will be sold separately.

Reservations for the Steam Deck open on July 16th at 1PM ET on the Steam store. You’ll need to pay a deposit, but that goes toward the price of the system.

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